Profile cover photo
Profile photo
Jason GURPS
175 followers -
Playing some GURPS either online via Hangouts and Roll20 or on the tabletop!
Playing some GURPS either online via Hangouts and Roll20 or on the tabletop!

175 followers
About
Jason GURPS's posts

Post has attachment
Sundered Lands 34 - Grimbor Down

Hraglagh the Grimbor has seen better days. In the battle with the Zombie Bearmen, he rushed to Valinya's aid only to have his massive hand cleanly severed by a battle axe!

Post has shared content
this looked like a pretty good RPG deal!
snagged!
Through Tuesday, July 25 we trip the city streets fantastic with two all-new offers that enhance any existing FRPG campaign: Flying Buffalo Catalyst and the Great City Campaign Setting.

1. Flying Buffalo Catalyst

This offer marks the debut in .PDF of the classic CityBook line produced in the 1980s and 1990s by Flying Buffalo, publisher of Tunnels & Trolls. Now available in .PDF for the first time anywhere, these well-remembered supplements join other titles in this offer of the acclaimed Catalyst line of generic fantasy supplements. And -- oh yeah -- we added MSPE!

Pay just US$7.95 to get all six titles in this Catalyst offer's Starter Collection (retail value $30) as DRM-free .PDF ebooks, including the first three CityBooks, the first two Grimtooth's Traps collections, and Treasure Vault, another new Catalyst scan.

And if you pay more than this offer's threshold (average) price, which is set at $17.95 to start, you'll level up and also get this offer's entire Bonus Collection with eight more titles worth an additional $41:

- Mercenaries Spies & Private Eyes: Michael Stackpole's classic action/espionage RPG inspired by Tunnels & Trolls. Includes the Adventure of the Jade Jaguar solo adventure.
- CityBooks IV-VII: Four more sets of people and places you can easily drop into any city adventure -- IV: On the Road, V: Sideshow, VI: Up Town, and VII: King's River Bridge.
- Grimtooth's Traps 3-4: Titled Fore and Ate (don't ask us why), these two books give you hundreds more traps to waylay dungeon delvers.

http://bundleofholding.com/presents/Catalyst

2. Great City Bundle

Want a city ready to populate with your new CityBooks? Our Great City Bundle features the massive Great City Campaign Setting from 0one Games. With 0one's near-systemless campaign guides, lightly ornamented with OGL/Pathfinder statistics, and its beautiful maps and bestselling blueprints (as state-of-the-art interactive .PDFs), you can easily add the Great City to any FRPG campaign.

For just $8.95 you get all four titles in this offer's Starter Collection (retail value $38) as DRM-free .PDFs, including the complete 162-page Great City Campaign Setting corebook, the companion Player's Guide, and the Backdrops collection of locations -- plus 0one's Blueprints: The Great City.

And if you pay more than this offer's threshold (average) price, set at $19.95 to start, you also get this offer's entire Bonus Collection with three more titles worth an additional $56, including the complete six-part Road to Revolution adventure path (Pathfinder version), Urban Creatures & Lairs, and the beautiful Color Map Folio.

The streets will be livelier until these two offers end together Tuesday, July 25.

Flying Buffalo Catalyst:
http://bundleofholding.com/presents/Catalyst

The Great City:
http://bundleofholding.com/presents/GreatCity
Photo

Post has attachment
Sundered Lands 33
The Inner Chambers
Arn has bashed yet another door down, and is finally feeling the weight of all his work. Seeker roots around in his pack and finds him a potion to restore his strength. Gaston, the summoned servant, leads the way into the unknown chamber of the leader of the Sea Harpies. What will the brave Guardians discover there?

Happy #GURPSDay everyone!

Post has attachment
Grand Duchy 105
The Mummy Lord's Wrath

The Grey Company has found itself in a very dire predicament with grim prospects for survival it seems. A powerful Mummy Lord of some sort has revealed itself and sent its powerful magics and mummy minions against the Company.

Post has attachment
Sundered Lands 32 - Clearing the Training Hall

The lone remaining Sea Harpy, hiding behind the purple throne, throws his hands up in the air, shouting out “Yield! Yield, I yield!” 

Post has attachment
Got some cool stuff in the mail today from +Tim Shorts​ (not the cat. Already had him.)
So cool! Thank you!
Photo

Post has attachment
Sundered Lands 31
To the Training Hall
The brave companions continue fighting their way through the Sea Harpy lair. Seeker and Arn break up a group of rogues and finally the group makes it to the Training Hall for a showdown with some Sea Harpies making a last stand!

Post has attachment
Sundered Lands 30 - Down the Hall
As the dust settles from the most recent explosion, Cruncher the Worg bolts down the hall and through the illusionary wall, following his commands to find the leader of the Sea Harpies. The rest of the crew follows up more slowly, battling rogues and thugs as they appear!

The next installment of my ongoing #GURPS campaign set in the fantastic world of the Palladium Fantasy RPG. Almost missed this week's #GURPSDay but got it in just in time! Enjoy!

Post has attachment
Grand Duchy 104 - This Way to the Egress

Draven senses a great evil. The Grey Company, having recovered the item which they sought, begins making their way back out of the Vault of Elders. Upon retreating from the secret vault, they are assailed by a mob of mummies and that evil which Draven had previously sensed, the Hutaakan Mummy Lord!

Post has attachment
Sundered Lands 29 - Deeper Into the Harpy's Lair

Battling the Sea Harpies. Seeing that Silver is a bit banged up by the recent cave in, Valinya casts a spell to magically heal the dragon while Seeker and the others charge forward, taking the fight to their retreating foe.

http://darkpathsandwanderedroads.blogspot.com/2017/06/sundered-lands-29.html

_My #GURPSDay entry for today. The next in our ongoing #GURPS Palladium Fantasy game. _
Wait while more posts are being loaded