Graphics goodness today on html5rocks.com :

* The guide to profiling with about:tracing: http://www.html5rocks.com/en/tutorials/games/abouttracing/ You can use it not only for WebGL but any GPU activity like 3D transforms and such.

* CSS Filters, their feature set, usage, and performance considerations from +Alex Danilo : http://www.html5rocks.com/en/tutorials/filters/understanding-css/ Get the lowdown on cheap and easy filtering. Ever wanted to blur a div?
I thought so. :)
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