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Farid Abdelnour
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Farid Abdelnour

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starting a pocket side project to test flowblade... so far so good, only noticed a lag when there is a title clip in the timeline.
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Farid Abdelnour

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Farid Abdelnour

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on the top of my wishlist is a timelapse feature, maybe we could have a bounty for this?

http://redmine.darktable.org/issues/8930

cheers
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Farid Abdelnour
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did you know that you can keep track of the gtk3 port by visiting:

https://github.com/jliljebl/flowblade/commits/master
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possible bug,

hi dan, are you aware that whenever gpu processing is on; just by adding some clips to the timeline and moving them around shotcut crashes. this doesn't happen whenever gpu rendering is off. i have an nvidia card and using shotcut 15.08.10.

should i report it?
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It does not happen to me, and GPU processing is marked experimental; so, no, don't report it.
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Farid Abdelnour

Others Video Editor  - 
 
dark theme looking good!
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Farid Abdelnour

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hey guys, flowblade has a community on g+.
 
Come join the Flowblade community!
Flowblade Video Editor
Nonlinear video editor using Python + MLT + GTK3 for GNU+Linux.
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Farid Abdelnour
owner

Discussion  - 
 
starting a pocket side project to test flowblade... so far so good, only noticed a lag when there is a title clip in the timeline.
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Jesse DuBord's profile photoJanne Liljeblad's profile photoFarid Abdelnour's profile photo
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That's probably the repository version with the gtk3 port and improved dark theme support. Those features will be available in version 1.2  which will be released in a few weeks.
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Farid Abdelnour

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flowblade's gtk3 port advancing... eta 2-5 weeks. 
 
Before the next release there's sill going to be one major change: all the timeline rendering will be moved to separate process because there has been some issues with in-process rendering recently.

Testing that change, and further testing the GTK3 port which is basically complete will take 2-5 weeks with very few patches coming.

I uploaded today one of the more interesting test edits I've done, it can be found at Vimeo:

https://vimeo.com/136911895
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Farid Abdelnour

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some news from novacut
 
+David Jordan and I started a 4-day +Novacut hack fest today.

First we've focused on a  feasibility study for a new Novacut rendering backend, and thus far the results have been extremely promising.

It's not a huge change architecturally as we're still using +GStreamer, although we will be using it quite differently in one key area. It's also not about new features as editing fundamentally isn't about features... it's about editing.  Which has actually changed very  little in the past 50 years.

To clarify: go shoot a few dozen reels of film, then sit yourself down at a light table with some scissors and scotch tape. That's what I mean by editing. It's also what anyone who has worked in a Hollywood-esque production pipeline means by editing.

I want Novacut to have the clarity of a light table, scissors, and tape. We have still have lots to do on many fronts, on both the design and the technology side. But I think we've done a good job staying focused, even if it takes a long time to get there.

During this hack-fest we're tightening up some technology areas that we just can't put off any longer:

1) We need to focus more on the stability and performance needed for feature length, high complexity edits

2) We need to be able to deliver flawless frame-accurate renders, without fail, over and over, every time (we've historically done pretty darn well on this, but it's never been perfect... and we need perfect here)

One nice thing about the Novacut edit description is that video cuts (what we call "slices") are specified by [start:stop] video frame indexes rather than time. This means that, for example, we know the exact total number of frames that the render of an edit should contain. So we can check that every time we render a particular edit we get the expected number of frames, not one frame more, not one frame less.

I've grown increasingly fond of using large, randomly generated edits to test both stability and frame accuracy. And our experimental backend took us to new heights today, allowed us to do things we couldn't previously.

I just successfully rendered a randomly generated test edit that:

* Had 658,051 frames
* Contained 5,120 slices
* Was 6 hours, 5 minutes, 56 seconds long
* Produced a 20.7 GB video

Not only is the new renderer stable enough to do this already after just a day of work, and not only could it did so with a very flat memory profile over the 7 plus hours this test took...

But every one of those 658,051 frames were rendered exactly as specified by the edit description. Not a frame was dropped or duplicated. And the outgoing timestamp and duration of every frame was mathematically perfect, without fail.

There is a pretty amazing visual difference between a render that is generally frame accurate, give or take a little wiggle, and a render that is by the numbers truly perfect. I'll do a shorter test render tomorrow and will upload the result. For now, just a screenshot of Totem playing that 20GB file, as I don't think I'll be uploading it anytime soon :P
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Farid Abdelnour
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Archlinux users can download two versions of Flowblade from AUR.

https://aur.archlinux.org/packages/?O=0&K=flowblade
Name, Version, Votes · Popularity? Description, Maintainer · flowblade, 1.0.0-4, 26, 0.45, a multitrack non-linear video editor for Linux, sxe · flowblade-git, r795.391edb3-1, 0, 0.00, a multitrack non-linear video editor for Linux, sxe. 2 packages found. Page 1 of 1. aurweb v4.0.0 ...
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Farid Abdelnour

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looking good!
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