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Sunny Kalsi
Lives in Sydney
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Sunny Kalsi

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So let me get this straight, a strange woman enters your house, possibly naked, alien stuff happens, and she's totally badarse, and later she's all "hey do you want to go with me inside this phone booth and we'll travel through time?" and you think "a female Doctor Who is a bad idea."
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Finally some responsive design. Feels roomy.
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Gnome 3.8 is looking good. I think in this release they finally know what they're aiming for. I expect the Gnome 3.16 release to be as good as the Gnome 2.16 release. I really think the whingeing paid off.
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Sunny Kalsi's profile photoRafael Da Silva Nogueira's profile photo
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I don't really mind as long as the extensions system is improved and keeps working. It appears the Gnome designers are comfortable with the extension system being used to change the behaviour of the desktop. I'm happy with that as a concept.
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I thought I'd iterate the issues:
 * US$8 is still above the daily median wage. He might be seeing piracy in other countries and people might be playing it on an old 486 or something.
 * Kids: some have an allowance and some maturity, so they'll buy it, otherwise many will pirate it over asking their parents for their credit card.
 * Many of the legitimate purchasers pirated a copy as well for convenience.
 * The most overlooked reason IMO: Demos are shit. In the old days of "shareware" you'd get Doom or Winzip and it'd be like 1/3 of the game or 90% of the app. If you called it shareware that'd get you a fuckload of credibility, but calling it a demo means people are going to think it's like 5 minutes of playtime (and I haven't played the Demo, it probably is). To "try" the game many just pirate it. If they like it they then pay for it.

I wonder how piracy works in the game, and whether it works like it does in real life. In any case, the pirated version of the game saying "piracy is bad mmkay?" by way of the mechanic may be novel, but it still seems a little didactic. If piracy was simply modelled and you just developed games differently (can you use kickstarter in the game?) I wonder how that would paint the dichotomy.
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Michael O'Ryan's profile photoSunny Kalsi's profile photo
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Very well. I suppose that's that. For me, it just doesn't sound like a fun game. However, the game itself aside, I was arguing on the piracy grounds.
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"If constraints on land supply were the most important factor explaining high housing prices, we would see prices rising fastest where those constraints were most binding - the greenfield sites on city fringes. But that is not what we see," - Dr Luci Ellis, RBA head of financial stability.

Hearing the voice of reason is so soothing.
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Sunny Kalsi's profile photoRichard Atkins's profile photo
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You're talking about intra-city house prices, and probably from preference selection of upper class society too, I might add. Part of the reason for house prices being driven up is longer loans at attractive interest rates, which basically gives people more money to borrow. This is because the people you're competing against is each other.

One interesting tidbit I got from the article is that we proportionally pay too much to the construction industry. This explains the construction boom in the past few years.

In the end, if more people want to live in a particular area, those areas should become more dense, but for various reasons this isn't happening -- people want to live in a particular kind of dwelling in a particular kind of location, and are able to borrow the money they need to be able to do that (and subsequently complain that the government is putting too much pressure on "cost of living").
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I think I pegged Marissa Mayer wrong. While she is concentrating on Flickr, she seems to have missed the point by killing Upcoming. The Death (+zombiefication) of Delicious and Upcoming have been the saddest chapters of Yahoo history, and Mayer hasn't helped.
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Sometimes Gruber offers up some real gems. Hopefully the Blink / Webkit split will make both Webkit and Blink better engines.
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Sunny Kalsi changed his profile photo.

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Added more face.
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I love +James De Silva's way of saying this:

'I suggested a dumb idea to people just to get them to come up with a better one, and to my horror everyone really liked the idea. I decided I shouldn't really work here any more.'

NOTE: Single quotes means I'm paraphrasing.
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We've heard the story already from AMD, that they're pushing into this space. I thought they were done with the CPU and GPU, but add ARM into the mix and shit just got real.

It'll be interesting to see how they set up a 32-bit ARM with a 64-bit x64. Hopefully they simply won't, and we just get a cache-coherent 64-bit ARM alongside a 64-bit x64. Which changes that big.LITTLE story completely.
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"Can you remember the last EA title that you truly loved?"
Mirror's Edge. But that actually strengthens Kuchera's point: the game got out despite EA, not because of it. I'm worried for a sequel rather than hopeful, because I know EA pulls the strings. The thing about EA is that they take people and games which are truly great and turn them into soulless shadows of themselves. They literally mechanise and kill art. Electronic Arts indeed.
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Have him in circles
70 people
Laurie Tuch's profile photo
Emma Roberts's profile photo
Karen Mee Petersen's profile photo
Chi Sun's profile photo
Peter Sumskas's profile photo
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