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Sunny Kalsi
76 followers -
You wanna know what annoys me?
You wanna know what annoys me?

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So let me get this straight, a strange woman enters your house, possibly naked, alien stuff happens, and she's totally badarse, and later she's all "hey do you want to go with me inside this phone booth and we'll travel through time?" and you think "a female Doctor Who is a bad idea."
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Finally some responsive design. Feels roomy.
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Gnome 3.8 is looking good. I think in this release they finally know what they're aiming for. I expect the Gnome 3.16 release to be as good as the Gnome 2.16 release. I really think the whingeing paid off.

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I love +James De Silva's way of saying this:

'I suggested a dumb idea to people just to get them to come up with a better one, and to my horror everyone really liked the idea. I decided I shouldn't really work here any more.'

NOTE: Single quotes means I'm paraphrasing.
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I thought I'd iterate the issues:
 * US$8 is still above the daily median wage. He might be seeing piracy in other countries and people might be playing it on an old 486 or something.
 * Kids: some have an allowance and some maturity, so they'll buy it, otherwise many will pirate it over asking their parents for their credit card.
 * Many of the legitimate purchasers pirated a copy as well for convenience.
 * The most overlooked reason IMO: Demos are shit. In the old days of "shareware" you'd get Doom or Winzip and it'd be like 1/3 of the game or 90% of the app. If you called it shareware that'd get you a fuckload of credibility, but calling it a demo means people are going to think it's like 5 minutes of playtime (and I haven't played the Demo, it probably is). To "try" the game many just pirate it. If they like it they then pay for it.

I wonder how piracy works in the game, and whether it works like it does in real life. In any case, the pirated version of the game saying "piracy is bad mmkay?" by way of the mechanic may be novel, but it still seems a little didactic. If piracy was simply modelled and you just developed games differently (can you use kickstarter in the game?) I wonder how that would paint the dichotomy.
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We've heard the story already from AMD, that they're pushing into this space. I thought they were done with the CPU and GPU, but add ARM into the mix and shit just got real.

It'll be interesting to see how they set up a 32-bit ARM with a 64-bit x64. Hopefully they simply won't, and we just get a cache-coherent 64-bit ARM alongside a 64-bit x64. Which changes that big.LITTLE story completely.
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"If constraints on land supply were the most important factor explaining high housing prices, we would see prices rising fastest where those constraints were most binding - the greenfield sites on city fringes. But that is not what we see," - Dr Luci Ellis, RBA head of financial stability.

Hearing the voice of reason is so soothing.
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I think I pegged Marissa Mayer wrong. While she is concentrating on Flickr, she seems to have missed the point by killing Upcoming. The Death (+zombiefication) of Delicious and Upcoming have been the saddest chapters of Yahoo history, and Mayer hasn't helped.
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"Can you remember the last EA title that you truly loved?"
Mirror's Edge. But that actually strengthens Kuchera's point: the game got out despite EA, not because of it. I'm worried for a sequel rather than hopeful, because I know EA pulls the strings. The thing about EA is that they take people and games which are truly great and turn them into soulless shadows of themselves. They literally mechanise and kill art. Electronic Arts indeed.
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