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Ido Green
9,995 followers -
Director of Engineering at Netflix
Director of Engineering at Netflix

9,995 followers
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Last one for this road... ;)
See you on Twitter/LinkedIn etc'.
It was a fun weekend project I did with my kids. We started with a new Pi Zero and in few hours (of many ‘paths’ to nowhere) we got into the point of having a useful security camera. We open the package and connected the Pi Zero to a USB power, a…
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Thanks to @farnamstreet for these great points that he posted on Twitter. It reminded me of a good conversation I had with a friend about the ‘right’ decision and a ‘good’ decision. A good decision is the best decision you can make based on the evidence…
Make Better Decisions
Make Better Decisions
greenido.wordpress.com
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TL;DR

Code Reviews' Benefits
1. Cleaner code that is more readable and testable –> Increased productivity.

2. Better techniques learned from other developers.

3. Reduced unit testing and debugging time.

4. Less debugging during integration and system testing.

5. Exchanging of information about components and overall system health with other team members.

6. Less time spent performing rework and reinventing the wheel.

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"Any fool can write code that a computer can understand.
Good programmers write code that humans can understand."
- Martin Fowler
There are many options to improve your software quality. One of the most effective methods is to do code reviews with other developers. Code reviews are as much a social interaction as a technical best practice. In a healthy engineering culture (egoless),…
Code Reviews Will Improve You
Code Reviews Will Improve You
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In case you wish to explain to your kids (or friends) why their logic to stay with the original choice is wrong.

https://monty-problem-simulator.glitch.me/

#math #fun
The Monty Hall Problem Simulator
The Monty Hall Problem Simulator
monty-problem-simulator.glitch.me
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Congrats!
#javascript and the #googleassistant
Today, we’re very excited to announce the general availability of the v2 Actions on Google client library for Node.js. Thanks to your feedback, we have made a number of improvements during the alpha. We’ve also updated all our documentation and sample apps to use the v2 client library. To learn more about the major changes in v2, you can check out Silvano’s blog post:
https://medium.com/@silvano.luciani/actions-on-google-client-library-for-node-js-v2-0-0-alpha-c92361167f15

If you need to migrate code from v1 to v2, check our migration guide: https://developers.google.com/actions/reference/nodejs/lib-v1-migration

V2 of our client library is available on GitHub:
https://github.com/actions-on-google/actions-on-google-nodejs

#ActionsOnGoogle #GoogleAssistant
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Update: Google Drive uses #AI to intelligently organize files that you have been shared on. goo.gl/59QoeA
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Hot from the oven (of #dialogflow ) - A Session Flow for visualizing conversations in Analytics:
https://blog.dialogflow.com/post/session-flow-analytics/
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Join developer-organized events around the world to learn how to #buildactions for the #GoogleAssistant that are useful for your community - whether it's a professional network, interest group, or your hometown.

Join a community today → https://goo.gl/mwJND7

Read the blog post → https://goo.gl/tZiGJQ
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YES! More ways to be creative with the #googleassistant
In-Conversation Media

The Assistant and Actions on Google team have been on a tear this year! But I think today's announcement has a feature that is particularly notable.

On the surface, the new Media Control seems a lot like Alexa's feature that lets you play long audio through the voice agent. There is one huge difference, however. When you start media playback through Alexa - that's it. Your skill can't return to a conversation mode. So Alexa can't play some music, ask you how you liked it, have a conversation with you about it, and then play something else.

With the Assistant - you can. This media is just like everything else in a conversation. A conversation with music! How radical!

With the Media Control, the response you send includes a message (textToSpeech or ssml) and the URL of audio to play. When the audio is done playing, your webhook gets a message that the audio is complete - just like any other message your webhook might receive. You then reply - with more text, with a question, with audio, with whatever you want! While the audio is playing, the user can interrupt with "Hey Google" and a command, and that is sent to your Action.

The implications for this are huge.

This can be used as a "launch screen", to let the user know immediately that they're using your Action while you cache some resources about the user and get ready for their next request.

Have a process that will take a few seconds? Launch some hold music!

Want to give your users some time pressure on a quiz game? Play the countdown music and challenge them to reply before it's over.

Can you think of a few real-time voice-driven games where you want some background music while they play? I can, and now I have a way to implement it.

And I think we've just scratched the surface about how to use this new component. Someone correct me if I'm wrong, but I think this is the first new VUI element that has been launched since the Actions on Google platform itself launched. There are some really powerful things we can do it it, and I'm excited to see where we take it.

Kudos to the team on a great launch! +Brad Abrams +Ido Green +Leon Nicholls +Silvano Luciani

https://developers.googleblog.com/2018/03/new-creative-ways-to-build-with-actions.html
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