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Robin de Oliveira
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The math of Warmachine Pt 1: Rolling to hit.
1D6, 2D6 or 3D6 when rolling to hit?  Super complicated.  Warmachine has a beautiful system in the form of the 2D6 mechanic, allowing for a lot more dynamic in gameplqay when it comes to rolling, as well as some interesting patterns when determining what co...
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Kotov Syndrome and your Death Clock
Kotov predicted the Haley 3 Nerf A recent thread on the Cygnar Facebook Group sparked me to get back into blogging. In the thread in question, A person decried Warmachine's current state as being relatively low risk, likening it to chess. Now, I'm not going...
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The Importance of Spot Colours
Preface:  Have you ever looked at a technically well painted miniature or drawn image, and thought "It's missing something"? Even true to life models, which are weathered down to the anus of every man, need some colour to make them pop . There's an episode ...
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Ever wondered how easy it could be to magnetize your models?
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Basing Tutorial 1: Magnetizing a base.
Preface: So, you've made the dive into 15mm, or you just want a model that can be based on multiple surfaces. Maybe, you just want your units to all sit on a single piece of plastic duirng transport. Whether you're putting models to bases so they can be rem...
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Why haven't I been playing so many wargames lately? 
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The reasons for a hiatus
Preface: Hello dear reader, IF you're reading this, you're probably wondering why (or, I've shamelessly advertised to you about it because I'm a view monger) I've had such a lengthy hiatus from writing anything serious about wargaming. I had a long list of ...
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