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David Levy
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Some Prometheus storyboards!
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My GF's blog!
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A few speedpaints done in between renders!
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David Levy is a leading international concept artist. He studied industrial design and architecture in France and the Netherlands respectively, and is currently working in Los Angeles, California as senior concept artist in the movie industry. He has contributed to titles for the PC, XBOX, and PS2, PS3, XBOX360 and recently worked on the development of Prince of Persia 3, assassin's creed while at Ubisoft in Montreal, Tron legacy, The Thing, Prometheus and Ender's game in Los Angeles.His unique interests merge video gaming, film and his industrial design background to create fantasy elements at many scales.
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I am in complete agreement with a lot of the reviews here. This company is the worst I ever had to deal with over the last ten years. Always late on payments, always a reason to cover themselves but never a change. I event had to involve my lawyer in order to get my money back, after they argued my accounting! They finally had to pay, but it cost me in lawyers fee. I would STRONGLY advise to NOT work with them. I am currently looking for another company and cannot wait to switch.
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Public - a month ago
reviewed a month ago
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