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Dan MacDonald
Works at Area52 Games
Attended University of Washington, Bothell
Lives in Seattle
238 followers|9,213 views
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Dan MacDonald

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Looks good!
 
SpaceShip - ideas
I have been working on the requested tutorial about space, spaceships and sci-fi and thought I will post a quick status. It's just the first bits and pieces. The idea is similar to the guns and rifles tutorial - breaking up the spaceships into smaller, easi...
I have been working on the requested tutorial about space, spaceships and sci-fi and thought I will post a quick status. It's just the first bits and pieces. The idea is similar to the guns and rifles tutorial - breaking up t...
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Dan MacDonald

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Went far enough down this path to understand why a different approach is needed
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Dan MacDonald

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Top down view - Zombies
I received a lot of feedback on the top down solider tutorial and a few requests for additions. This tutorial will cover one request for enemies to go with the soldier. What's better than a few zombies. I decided to make this tutorial a little different - r...
I received a lot of feedback on the top down solider tutorial and a few requests for additions. This tutorial will cover one request for enemies to go with the soldier. What's better than a few zombies. I decided to make this...
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Told my friends I saw the new Transformers trailer this morning. Not sure what they were expecting.
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Gabriel Gambetta's profile photo
 
Surely not that.
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Dan MacDonald

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Have him in circles
238 people
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Dan MacDonald

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city block generation working a bit better :)
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nice nice
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Great to see this one finally has a kickstarter
 
Project of the Day — The world's greatest game about a post-apocalyptic SlugCat: http://kck.st/1j7rajA 
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I Like the style a lot!
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Dan MacDonald

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http://sebastiansylvan.com/2013/08/16/the-perils-of-future-coding/
Probably one of the best explanations of programming style I've read in an article.
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Dan MacDonald

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http://betsyandiya.com/2013/06/the-true-story-of-a-small-designer/?geo=global&utm_medium=social_organic&utm_source=twitter&utm_campaign=betsyandiya&utm_content=wholesale

Not just indie developers struggling with "cloning" this is a good way to handle it when the legal system isn't an option or just doesn't work.
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People
Have him in circles
238 people
Randy Dersham's profile photo
Pat Kemp's profile photo
Johan Peitz's profile photo
Beck Johnson's profile photo
Work
Employment
  • Area52 Games
    Senior Client Engineer, 2013 - present
  • U4iaGames
    Lead Developer, 2011 - 2013
  • Disney Interactive Studios
    2010 - 2011
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Seattle
Previously
Vancouver B.C.
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Tagline
prisoner of the cause
Education
  • University of Washington, Bothell
    Computer Science
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Gender
Male