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Olav Nygård
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Game blogger from Sweden. Circle me about game-stuff.
Game blogger from Sweden. Circle me about game-stuff.

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You know how in most fantasy games, there are religions despite obviously existing gods that make faith redundant?

+Aaron Parr has a nice solution: the religions don't come from the gods, but come to the gods asking for their approval.
I've discovered that my take on Religions and Gods and Priests/Priestesses for this game is hard for some players to parse.

I wrote up a crib sheet for this in my play by post game, and am posting an evolved version here:

Gods are beings living in the world which are orders of magnitude more powerful than all the rest (mortals). They dominate entire regions, warping landscapes, creating demons (monsters which serve them), ruling local communities. Generally doing whatever they want to do and are capable of doing. This can make lives for mortals difficult - to put it mildly.

Religions are organizations (of mortals) which mediate between gods and mortals. Each religion has its own way of this. See the religions on the Faith page of the primer. The Choir, for example, is a religious organization focused on beautiful things and performances (arts) as a means to keep the gods happy (or at least distracted). They operate in many regions of the world, opening up a local chapter whenever a god appreciates mortal art or craft given in dedication to them.

Membership in any religion is achieved with a Ritual of Initiation performed by a member and accepted by a local god or demon. PCs can belong to as many religions as they have Faith points. NPCs usually only belong to one.

What do (NPC) Priests/Priestesses do? travel about trying to get gods to buy into their religion, work in an existing local religious franchise already in operation, help mortals survive the gods.

Why? Acceptance by a god gives the religion legitimacy with that god, and their demons (ie. rituals require legitimization to work). AND priest(esse)s get a privileged place in society when the local god accepts their religion because they deal with the god directly while other mortals rely on them as go betweens.

What about PC priest/priestesses? The individual motives of a PC can be whatever you want. You are not a slave to any organization, and can try to use your membership in the organization to whatever advantage you desire. These organizations provide social standing, access (eg. a Ritual of sacrifice is needed to dedicate a deed to a god ), and knowledge (eg. skills, rituals, spells) Some ideas if you need help roleplaying are to be
: a do gooder believing that your religion provides a safe space for mortals to live near a god
: selfish using the religion as a means to achieve a privileged position amongst other mortals
: power hungry linking your fate with that of the most powerful beings around especially if another god is threatening you and you need protection.
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Here's a small maze that I did. It involves "save or die" which should probably be taken to mean "save or dying" (ie. you'll be dead in 1d6 rounds).
http://triplesuns.blogspot.com/2018/11/1p-adventure-house-of-thousand-idols.html

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I made a little maze that you can use as is or pick apart.
http://triplesuns.blogspot.com/2018/11/1p-adventure-house-of-thousand-idols.html

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Another adventure location - a multistate maze of vengeful idols!
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Check this out! It's Black Sun Deathcrawl by way of studio Ghibli.
Huge shoutout to K Yani for doing some graphic design work for my game! Check it out!
Tenebrae.pdf
Tenebrae.pdf
drive.google.com
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Fight the random encounter while lightning strikes ... you!
Adapted from Dolorous Stroke by +Emmy Allen 

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In case any of you are interested, here are 10 extreme but semi-realistic weather conditions to spice up your room designs, wilderness encounters, or similar.

Strike your foe before lightning strikes you!
Adapted from Dolorous Stroke by +Emmy Allen

https://triplesuns.blogspot.com/2018/10/10-weather-features-for-wilderness.html

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Suitable for when you encounter megafauna or hostile tribes in the pine lands, or getting ambushed in alfheim.
http://triplesuns.blogspot.com/2018/10/1d8-more-wilderness-encounter-locations.html

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I've been thinking about nature some more.
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