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Etienne Caron
948 followers -
Mobile Dev Lead, Shopify
Mobile Dev Lead, Shopify

948 followers
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Etienne Caron's posts

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matrix.has(me) == true
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With animated preview, no less!

https://youtu.be/rJYlhfdkl3s
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Interview on Android Dialogs is up :) check it out.

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Call for Proposals: Faculty Research Awards in VR
Google’s Faculty Research Awards are one-year awards structured as unrestricted gifts to universities to support the work of world-class full-time faculty members at top universities around the world. For the upcoming funding round, we've established a new topic area for Physical Interfaces and Immersive Experiences.

Google’s Virtual Reality team is dedicated to bringing immersive technology to everyone with projects like Cardboard, Jump, and Expeditions. We also strive to help advance the state of the art in all aspects of Virtual Reality.

We are encouraging the academic community to submit research proposals related to the following key Virtual Reality research areas:

 - Computer Graphics and Rendering
 - Optics and Displays
 - User Input Technology
 - HCI and Interaction Design
 - Orientation and Position Tracking
 - Immersive Video Capture, Compression and Display
 - Immersive Audio
 - Human Factors and Ergonomics

The deadline for this funding round is Oct 15 2015. Please apply at http://research.google.com/university/relations/research_awards.html in the category Physical Interfaces and Immersive Experiences.

We're looking forward to your proposals!

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[Throwing a torch in Virtual Reality] 
This seems like a bigger achievement than it looks : Two guys basically blindfolded, using a digital representation as their basis of motor functions like throwing/catching. Pretty wicked.

The speed of the calculations occuring here is absolutely mind-blowing.
Person A starts to move arm - computer A sends information displaying arm movements and torch location. computer B receives the information and displays it for Person B. All fast enough for Person B to actually physically catch the torch. The simulated times and distances and RL times and distances have to be within an extremely low margin to successfully catch a thrown object.
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[GDE Activity Tracking] 
July 20th 
Mentoring at McGill X1 Accelerator (18h-21h)
http://www.mcgill.ca/dobson/accelerator
#gde   #android   #techtalk   #community  

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[GDE Activity Tracking] 
July 13th 
Teaching Android Basics at District3 (18h-20h)
http://d3center.ca/
#gde   #android   #techtalk   #community  

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