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Michael Bosley
Works at id Software
Attended Guildhall at Southern Methodist University
Lives in Dallas, Texas
363 followers|34,054 views
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Michael Bosley

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Michael Bosley

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Once upon a time in the not-too-distant past, games were small. Game engines were often crafted in a tight, consistent way that made understanding the entire code base relatively easy. It was feasible to keep up to date on "s...
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Michael Bosley

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Poor Man's Software Pipelining, courtesy  +Jaymin Kessler 

Part 3: https://www.youtube.com/watch?v=xxepeAiNSjE
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Michael Bosley

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Poor Man's Software Pipelining, courtesy  +Jaymin Kessler 

Part 2: https://www.youtube.com/watch?v=VLxrUaTtW6g
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What is C in practice? (Cerberus survey v2)This survey explores what C is, in current mainstream practice: the behaviour that programmers assume they can rely on, the behaviour provided by mainstream compilers such as GCC, Clang, ICC, and MSVC, and the idioms used in existing code, especially systems code. We're *not* asking what the C standard permits (it's often more restrictive), or about obsolete implementations. Don't forget to click SUBMIT at the bottom, or your answers will be lost...
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Michael Bosley

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Very pretty hydraulic cylinder rigid body simulation movie using Bullet+Blender, thanks again for creating and sharing Phymec!
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Access Error. PA system failure has occured. Shutdown of the Masterbrain has been authorized and all sensitive materials have been removed for security purposes. Please attempt re-access. Have a pleasant day. Close Next Previous. Close.
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Michael Bosley

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Articles and interviews on the business of software, design, programming, support and sysadmin.
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Ever wondered which game engine is the best game engine? Well wonder no more - my GCAP 14 talk on this topic is now available on The You Tubes.

Warning: it contains humour, opinion and a detailed discussion of high altitude flatulence.
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Every Computer Scientist knows there isn't anything that is the "best".
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Michael Bosley

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Poor Man's Software Pipelining, courtesy +Jaymin Kessler 

Part 1: https://www.youtube.com/watch?v=8XN3lLwtzn8
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People
Have him in circles
363 people
Daniel Neve's profile photo
Tony Albrecht's profile photo
Cecilia Mason's profile photo
Germain Enterprises's profile photo
Dan Rosenthal's profile photo
Jay Hsia's profile photo
L. LaRae Redford's profile photo
Jesse Thompson's profile photo
Mike Renwick's profile photo
Education
  • Guildhall at Southern Methodist University
    Digital Game Development, 2008 - 2010
Basic Information
Gender
Male
Story
Introduction
I make video games. :)

My personal passion is in low level code, particularly in efficient parallel programming (e.g., lock-free) memory management, and data usage (e.g., I/O, data layouts, etc.)

At home I work on my personal game engine.  It's designed to be highly concurrent and not use any form of locks (mutexes, critical sections, spin locks) for thread safety.
Work
Occupation
Programmer
Employment
  • id Software
    Engine Programmer, 2014 - present
  • Robot Entertainment
    Programmer, 2012 - 2014
  • Obsidian Entertainment
    Core Technical Group Programmer, 2010 - 2012
  • Edge of Reality
    Programmer, 2009 - 2010
  • Northrop Grumman
    Software Developer, 1999 - 2007
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Dallas, Texas
Previously
Dallas, Texas - Riverside, California - Newport News, Virginia - Baghdad, Iraq - Boston, Massachussettes
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