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Go Kill some Nazis!

I can't believe it's already that old! Now that it's in your browser, you have no excuse: Go replay Wolfenstein 3D!

Listen to John Carmack's commentary: Wolfenstein 3D Director's Commentary with John Carmack
The game that started it all. Before Call of Duty, before multiplayer, before Halo, before anyone spent much time arguing about art and games, one developer had a simple dream – to kill a bunch of Nazis. The problem was, there was no product in the market that really made that experience feel real enough. The first-person shooter was born.
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TED editor... John Carmack references the origins of Wolfenstein's level editor - The same used for Commander Keen.
Great game, and you could play it on a 386.
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