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Josh “Cheeseness” Bush
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I sat down for a chat with two of Airscape: The Fall of Gravity​'s developers, Daniel West and Dieter Theuns on the weekend. It was a bunch of fun :D

Apologies for the poor audio quality (totally my fault!)
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If anybody's up and about and is interested in the fantasy first person/text adventure hybrid game I'm currently working on, I'll be doing a dev stream in about an hour and a half at http://hitbox.tv/cheeseness (the preview thumbnail here is not my game, that's Airscape: The Fall of Gravity​, which is also awesome).

I'll be looking at some of the feedback I've had from the recent demo, and how the game internally handles puzzles.
Streaming some Linux games :D
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The next Winter's Wake dev stream will happen on the 22nd of August, looking at the engine's "state manager", and how it'll (hopefully) help me keep track of fun adventure game type logic.

https://www.patreon.com/posts/3213790
Hey people. Here's a heads up. I'm going to tentatively pencil in 22:00 UTC on the Saturday 22nd of August (time zone conversion here) as the time slot for the upcoming dev stream (that's late evening Saturday in Europe, mid to late Saturday afternoon in the Americas, and early Sunday morning for Asia/Australia).The stream will be viewable at http://hitbox.tv/cheeseness and then archived to YouTube within a day or two.I'm planning to talk about t...
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The July Launceston Tasmanian Linux Users Group meeting will be on Saturday the 25th at 2:00pm (lunch at 1:00pm) in the upstairs meeting room at the Royal Oak (crnr Brisbane and Tamar Streets).

For this month's meeting, we'll be taking a look at the new 4.5 version of the Eclipse IDE, and go through the steps of creating a a small SDL2/C++ project.
Hi all! This month’s Launceston meeting will feature a look at the new 4.5 release of the Free/Open Source Software IDE (integrated development environment) Eclipse. The talk will cover creating a C++ project, and writing a small SDL2 application. 2:00pm Saturday 25th July Royal Oak Launceston As per usual, some of us will be meeting …
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Mim and I made a new game in the Free/Open Source SLUDGE engine. It's super short and there's source code (LGPL) plus assets (CC-BY) available.

Play as Maid Marian and rescue Robin Hood from Sherrif Nottingham's castle.

http://robinsrescue.twolofbees.com/
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Ha ha, thanks for that. I knew I'd forgotten to fix it somewhere.
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I'm still accepting responses to my Another World/Out of This World/Outer World questionnaire. If you've played the game, please take some time to throw some answers at me!

Also, please share <3
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Another World QuestionnaireHi, and thank you for your interest in my upcoming article on Another World (also known as Out of This World), which will be published at cheesetalks.net Below is a questionnaire I am using to gather perspectives and stories from fans and players of the game, which I will use as I write about the ways in which players have personally connected with the game and its themes. Please be as anecdotal as you like, and don't stress over any questions ...
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I got up early yesterday morning and talked a bit about a game I'm making.
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The August Launceston TasLUG meeting will be on Saturday the 29th at 2:00pm (lunch at 1:00pm) in the upstairs meeting room at the Royal Oak (crnr Brisbane and Tamar Streets).

For this month's meeting, we'll be taking another look at the Eclipse IDE, this time touching on some of the ways that its functionality can be extended via plugins.

As always, anybody's welcome to come along and listen/join the discussion!

http://www.taslug.org.au/2015/08/21/launceston-august-meeting-eclipse-plugins/
Hi people! Following on from last month’s introduction to programming with the Eclipse 4.5 IDE, this month’s Launceston TasLUG meeting will feature a talk on using a range of Eclipse plugins for developing UML diagrams, unit testing and version control. 2:00pm Saturday 29th August Royal Oak Launceston As per usual, some of us will be …
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The first demo of my new adventure game Winter's Wake is out for Linux, Mac and Windows! Give it a try and tell me what you think :)

Winter's Wake is a single verb, text only adventure game with first person mouselook style controls. In it, you play as an adventurer who becomes trapped in a snowy mountain pass. Positional audio and background tinting provide orientation and support a sense of space and atmosphere as you explore and solve puzzles to uncover the valley's mysteries and find your way home.
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This is wonderful. I feel moved and don't know how to express it.
Who could be so lucky?\n\nWho comes to a lake for water\nand sees the reflection of the moon.\n\n-Rumi\n
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This weekend, I'll be giving a talk on how I used the SLUDGE adventure game engine to make Above The Waves and going through the steps of creating an example game.
 
The June Launceston Tasmanian Linux Users Group meeting will be on Saturday the 27th at 2:00pm (lunch at 1:00pm) in the upstairs meeting room at the Royal Oak (crnr Brisbane and Tamar Streets).

For this month's meeting, we'll be taking a look at the Free/Open Source adventure game engine SLUDGE, and going through the steps of creating an example game.
Hi all! This month’s Launceston meeting will feature an introduction to making games with the F/OSS point and click adventure game engine SLUDGE, looking at how F/OSS tools were used to make the short adventure game Above The Waves, and some helpful code patterns. We’ll also go through the steps of creating an example game. …
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Want to know more about Steam's refund features but love all the games you have and don't want to refund any? I've gone through the process, so you don't have to \o/
 
Editorial: What Happens When You Request A Refund On Steam? #Linux #Gaming
Following up on Steam's new refund policy, we've gone through and documented the process for anybody who might be interested. Do reviews for refunded games hang around? Are Steam trading cards deleted? Read on and find out!
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Have him in circles
126 people
Jade Hallam's profile photo
Jordan White's profile photo
John Dalton's profile photo
Double Fine Productions's profile photo
Kriss Blank's profile photo
Pawan Gulati's profile photo
Janne Enberg's profile photo
Rod GFX's profile photo
Corben Dallas's profile photo
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Cheeseness
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Photographer, artist, programmer, musician, gamer, writer.