A quick heads up about a new Cheese Talks article. This time, I'm waffling about The Interactive Adventures of Dog Mendonça & Pizzaboy, a point and click adventure game based on the similarly named graphic novel.
I dive into some of the franchise's influences and inspirations and paint it as being the kind of stands-on-its-own-pastiche that Star Wars is - a love-letter to a particular era of cinema and game culture, celebrating their tropes and sensibilities in a way that also transcends them.
Part of me wants to embark on a "Dog Mendonça Kitbashed" type project in the vein of this lovely film that recreated the game's emotional, plot and puzzle structure beats with footage from other adventure games, but that's definitely something that I don't have time for.
Knowing that the studio behind it is closing its doors makes the game's release a bittersweet affair, but regardless, I'm glad to have played it and played a small role in supporting its development.
The Interactive Adventures of Dog Mendonça & Pizzaboy is definitely not without its flaws - the animation isn't silky smooth, and the writing feels slightly mangled by localisation efforts, but it has plenty of heart, charm and humour, and I still managed to fall in love with it.