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Dan of the Dead posted about playing Call of Cthulhu with MapTool.

"RPTool's MapTool proved to be a wonderful way to coordinate combat and visuals."

Thanks for the call out, Dan.
And now for something completely different! Despite being scattered across three states, I was recently able to get an RPG going amongst my friends. It's been years since I played, and longer since I tried to run a tabletop g...
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Here's a nice article by CNYGamer regarding the use of MapTool for in-person gaming using a video table.

https://cnygamer.wordpress.com/2016/05/08/game-mastering-with-a-video-table/
SPOILER ALERT: This blog entry contains some minor spoilers from the D&D 5th Edition Curse of Strahd adventure published by Wizards of the Coast. Saturday, May 7, 2016: The day that I started G…
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Bad news. There is an issue with the tableImage() in 1.4.0.1 that might affect some of the character sheet frameworks. New build coming soon.
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The new isometric maps are looking pretty cool.
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Seeking RPTools Developers

Hey all, we're in need of a few developers to knock out some feature requests for MapTool. RPTools software is all open source and relies on the contributions of its community members to make improvements and enhancements to the software.

You're a perfect fit if you Java, Gradle and Git. All skill levels can help since some of the requested features are fairly easy to implement. Others require a good bit of thought and input. 

You can find a list of features on the assignment list spreadsheet in google docs.
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Joseph Moskie's profile photoRPTools's profile photo
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You rock. 

I'll try to get the spreadsheet loaded into GitHub this weekend.

Thanks!
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There is a new test build out. See link for details.
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Mike Wilson's profile photo
 
"* Add getNotes/setNotes/getGMNotes/setGMNotes macro functions (Jagged)"

Woot! Thanks ;)
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Ever wonder which version of MapTool people use and when? Check out Craig's new stats page and provide a little feedback.

http://maptool.craigs-stuff.net/active-servers/
MapTool Registered Server Statistics. (all times US Central). Servers seen 1 Day Ago: 70 , last 7 Days: 413 , last 14 Days: 413 , last 28 Days: 413.
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MapTool version 1.4.0.2 has been released. This fixes the tableImage() 3rd parameter issue and adds the capability of changing the recursion depth.
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The almost-official announcement of the new MapTool version. Feel free to share.
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Gavin Cross's profile photo
 
Fantastic. Can't wait to try it
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Seeking RPTools Developers

Hey all, we're in need of a few developers to knock out some feature requests for MapTool. RPTools software is all open source and relies on the contributions of its community members to make improvements and enhancements to the software.

You're a perfect fit if you Java, Gradle and Git. All skill levels can help since some of the requested features are fairly easy to implement. Others require a good bit of thought and input. 

You can find a list of features on the assignment list spreadsheet in google docs.
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MapTool 1.4 is out!

MapTool 1.4.0.0 is now available from the usual download location.
This release should have no changes that introduce incompatibilities in your 1.3 campaigns (hopefully), but we have moved to a completely new build process so please make sure you backup your campaign and test you have no problems before using it in anger.

This version is Java 1.7/1.8 compatible (so finally you can use it on a more recent version of Java). 

Change List
New build process/move to Github
Isometric Maps (Jagged) [BETA FEATURE] Isometric Map & new Token type
Default the "Rename Map" input dialog to old name (DarkAlf)
Refactor SightType and Light to use same shape code from Grid class (Jagged)
Set view area macro command (Jagged)
Change boundary to be boundary of cell and adjust image boundary instead (Jagged)
Improve random suffix logic (DarkAlf)
Refactor and tidy up TokenPropertyFunctions (DarkAlf)
Add setTokenWidth/Height macro functions (Dark Alf)
Add setZoom(x) and getZoom() macro functions (Jagged)
Fixes for stylesheet removal issues in htmlframe/form with Java 1.7 and up (Yorik + Username)
New right-click menu option on Stamps to allow user to select a pixel range and enter the number of cells/squares in the selection (JamzTheMan)
Normalise line endings in source code
Start of a WebAPI (not ready for use yet).
German Language Updates (FantasyTeddy)
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Peter Simpson's profile photoRPTools's profile photoJens Larsen's profile photo
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I can't wait! For my purposes, that will be the icing on the cake. (Ok, layered maps a close second, but have not seen an attempt at making that so far....) I have seen the POC video. I have supported two Kickstarters that had this feature as a selling point/stretch goal. None have made it yet. I would simply love for MapTool to be the first, even though that would mean I could have saved some $. :-)
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There's a new test build out. See forum post for details.
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Mike Wilson's profile photo
 
Auto-align grid is next best thing ;)
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For the Role Playing Games You Play
Introduction

RPTools is a brand of open-source programs designed to enhance traditional pen-and-paper role playing games. They can be used for face-to-face play, or Internet role-playing in real time even if your players are on the other side of the world.  MapTool (which is our free virtual tabletop application) in particular works great with voice-chat services!

These tools are not a role playing game by themselves, nor are they meant to replace everything at the RPG table. Rather, they are designed to be as flexible as we can make them, usable for a wide variety of gaming systems, from fantasy to sci-fi; from tabletop miniatures games to purely spoken-word games.

The tools aren't built from the ground up for any specific RPG, which is what allows for the great flexibility we have, but as a result, it can be difficult for us to indicate easily to individuals how best to make use of the tools for their specific purposes. Fortunately, the community forums are a thriving, active source of rapid responses to any questions you may have. We take pride in this as one of our greatest strengths and we encourage you to join us there. If the game you want to run is a commonly-found one, there's a good chance you can locate someone who's done most of the fine-tuning for you!  At the risk of leaving some out, our users have developed frameworks for D&D3.x, D&D4e, Pathfinder, ShadowRun, nWOD, GURPS, and many others.

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