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RPTools
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Thanks to community member Thargun for bringing our attention to Farlong RPG's German language YouTube channel with MapTool tutorials. Nicely done.
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Craig just merged a bunch of code into the Git repository along with updates to the German translation file from Matthias. I've said it a bunch but it's worth saying again, our community rocks.
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Here's an interesting site for making maps. Folks on the forums seem to like it a lot. 
Dungeon Painter is a powerful rpg map design tool. Scene Viewer is a free encounter mapping tool that you can embed into forum or blog posts
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Geoff Harrison's profile photoRobin Bugge's profile photoBryan Meadows's profile photoNicole Goci's profile photo
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GIMPs pretty good. The secret is understanding pixels per inch and how that translates into MapTool grid and cell size. I go for 100 ppx and the maps turn out pretty well. You can bump up the resolution to get better looking maps but the size of your maps in MapTool will become large.
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psst. Here's a sneak peak the rptools.net site redone. 
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Mike Wilson's profile photoRPTools's profile photoChristopher Meid's profile photo
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The RPTools Community is what makes this open source project great. See this forum post as an example. Special thanks to Full Bleed and Wolph42 for their willingness to help new folks use our community's tools.
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A preview of MapTool 1.4 should be out tomorrow. 
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RPTools's profile photoLoren Dean's profile photo'Jə - 'ə''s profile photoKeith Athey's profile photo
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Are you asking about executing the program? If so, then each person would want to download the files to their machine to run. 
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You can find all sorts of video tutorial help for MapTool on YouTube.
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You can find the  preview build of 1.4 at http://forums.rptools.net/viewtopic.php?f=1&t=25577&start=15#p256785

It has integration with Roll20 character sheets. Give it a spin and let us know what you think. 
Hmm are you saying the preview build for the mac version and windows versions have different build numbers? Well thats embarrassing. I am completely swamped this week and next week, but I will try fix the latest addition I have made and get a build out the next weekend (so around the 18, ...
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RPTools
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The new rptools.net web site is up. Drop by and let us know what you think. 
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Joseph Moskie's profile photoGavin Cross's profile photo
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Hooray!
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Brad Staeben's MapTool Video Tutorials Page. There's a wealth of information here.
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The latest test build of MapTool 1.4 

psst - it's got a web server built in. Don't tell anyone.
I have created a preview/test/dev/whateveryouwanttocallit build for people to play around with and hopefully provide feedback. The campaign format should be completely compatible with the latest 1.3 builds but as always backup before trying it :) You can download what you need from ...
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RPTools's profile photoMike Wilson's profile photo
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That helps a lot, thanks for the information! I'll keep up with the progress on 1.4 but will try 1.3b91.
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The rptools site seems to be having some issues right now. I've contacted the site admin to see if it can be restored soon.
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Keith Athey's profile photo
 
I checked this morning and all is good.
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In their circles
373 people
Have them in circles
405 people
Bryan Meadows's profile photo
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Nicholas Luna's profile photo
Terry Milnes's profile photo
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David Nicholls's profile photo
Ken Austin's profile photo
Dawn Sutton's profile photo
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For the Role Playing Games You Play
Introduction

RPTools is a brand of open-source programs designed to enhance traditional pen-and-paper role playing games. They can be used for face-to-face play, or Internet role-playing in real time even if your players are on the other side of the world.  MapTool (which is our free virtual tabletop application) in particular works great with voice-chat services!

These tools are not a role playing game by themselves, nor are they meant to replace everything at the RPG table. Rather, they are designed to be as flexible as we can make them, usable for a wide variety of gaming systems, from fantasy to sci-fi; from tabletop miniatures games to purely spoken-word games.

The tools aren't built from the ground up for any specific RPG, which is what allows for the great flexibility we have, but as a result, it can be difficult for us to indicate easily to individuals how best to make use of the tools for their specific purposes. Fortunately, the community forums are a thriving, active source of rapid responses to any questions you may have. We take pride in this as one of our greatest strengths and we encourage you to join us there. If the game you want to run is a commonly-found one, there's a good chance you can locate someone who's done most of the fine-tuning for you!  At the risk of leaving some out, our users have developed frameworks for D&D3.x, D&D4e, Pathfinder, ShadowRun, nWOD, GURPS, and many others.

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