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Edward Smith
Works at IBTimes UK
Lives in London
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Edward Smith

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Games You'd Enjoy
In no particular order - Alien Isolation - Wolfenstein: The New Order - Year Walk - Mount Your Friends - Broforce - Gone Home - Papers, Please - Bernband - Depression Quest - Actual Sunlight - This War of Mine - Dys4ia  - One Chance - Immortall - Sword and ...
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Edward Smith

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Michele Dachss: Part One
In a lot of games that boast, or are famous for, emergent narrative, the emergent narrative often constitutes raw action. I'm thinking of stories about a car chase in Grand Theft Auto, or a fight with a dragon in Skyrim. These things are specific to individ...
In a lot of games that boast, or are famous for, emergent narrative, the emergent narrative often constitutes raw action. I'm thinking of stories about a car chase in Grand Theft Auto, or a fight with a dragon in Skyrim. Thes...
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I didn't get to review Alien Isolation, so instead I want to dedicate the next week of this blog to several small posts about aspects I found interesting: minutia, aesthetics, a few key mechanics. I'm going to start by looking at how the game presents techn...
I didn't get to review Alien Isolation, so instead I want to dedicate the next week of this blog to several small posts about aspects I found interesting: minutia, aesthetics, a few key mechanics. I'm going to start by lookin...
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How to use a gun: Metro versus Modern Warfare
In his ongoing critical Let's Play of Modern Warfare , Brendan Keogh often describes how the games demonstrate, purposefully, the West's mastery of war through technology. The scenes involving night-vision goggles, laser sights, Predator drones and Javelin ...
In his ongoing critical Let's Play of Modern Warfare, Brendan Keogh often describes how the games demonstrate, purposefully, the West's mastery of war through technology. The scenes involving night-vision goggles, laser sight...
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Pray. For. Koko. 
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Edward Smith

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Lone Survivor, Guilt and Parents
James Sunderland returns to Silent Hill in the hoping of
reuniting with his wife, who died years earlier from a terminal
illness. Instead, he's confronted with the truth that he was the one
who murdered her, after she became too ill to have sex with him. Th...
James Sunderland returns to Silent Hill in the hoping of reuniting with his wife, who died years earlier from a terminal illness. Instead, he's confronted with the truth that he was the one who murdered her, after she became ...
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Notes on Far Cry 2
A few things I've noticed while playing Far Cry 2, and what I think about them. The "Statistics" menu on the pause screen is pretty exhaustive - days passed in game, bullets fired, upgrades purchased. But it doesn't have a total of how many people you've ki...
A few things I've noticed while playing Far Cry 2, and what I think about them. The "Statistics" menu on the pause screen is pretty exhaustive - days passed in game, bullets fired, upgrades purchased. But it doesn't have a t...
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Watch_Dogs writer's meeting: Feb 14th, 2011
The following is a transcript of a meeting that obviously never happened: Present at meeting: A Ubisoft writer [UA] Another Ubisoft writer [UB] Ed Smith, albeit in his imagination [ES] UA: Okay. Glad you could both make it. Hey, Ed, you're looking impeccabl...
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P.T. and How to Make Horror in Videogames
The best horror games require walkthroughs. By that I mean anything that's so straightforward you can blaze through it unimpeded isn't a horror game - it's an actioner. Horror is about confusion, disorientation, attrition. I'm thinking of Dallas crawling th...
The best horror games require walkthroughs. By that I mean anything that's so straightforward you can blaze through it unimpeded isn't a horror game - it's an actioner. Horror is about confusion, disorientation, attrition. I'...
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Defeat, exhaustion in Wolfenstein: The New Order
Wolfenstein: The New Order is a game about struggle and fatigue. It comes possibly from the studio culture at developer MachineGames, specifically creative director Jens Matthies, who quit his job at Starbreeze to set-up the company and was on the brink of ...
Wolfenstein: The New Order is a game about struggle and fatigue. It comes possibly from the studio culture at developer MachineGames, specifically creative director Jens Matthies, who quit his job at Starbreeze to set-up the ...
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Edward Smith

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I'm a graduate of the most esteemed film university in Europe and I've got to say, you're talking shite. 
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Have him in circles
25 people
Bagus Setyawan's profile photo
Nachiket Huilgol's profile photo
Joseph Garvin's profile photo
TJ Kendrick's profile photo
Alfred Joyner's profile photo
Naren p's profile photo
All Types of Videos's profile photo
Himanshu Jain's profile photo
David Gilbert's profile photo
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