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James McWhirter IV
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The Bioshock Remastered Edition is literally the worst bait and switch in gaming history (hyperbole).
     I was really excited for the Bioshock Remastered edition, until I played it... I cannot begin to fathom what the developers were thinking as they showered us with pretty trailers and screenshots of upgraded effects and fancy new textures. Sure some of ...
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The Bioshock Remastered Edition is Literally the worst bait and switch in gaming history (hyperbole).
     I was really excited for the Bioshock Remastered edition, until I played it... I cannot begin to fathom what the developers were thinking as they showered us with pretty trailers and screenshots of upgraded effects and fancy new textures. Sure some of ...
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UE4 Sand WIP 2
My desert environment has come a long way since my last update. It is a little hard to see in the gif but I am working on improving the animated sand texture. I think I might take a break from the desert environment and start blocking out the jungle.
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UE4 Sand WIP
I decided to take a break from working on the Ocean shader  to work on the sand VFX. the ground texture still needs some work but everything else is starting to look the way I want.
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Grass!
The last two months have been really busy between traveling to California for my brothers wedding and work.  It will take some time before I can post any regular updates since I have a lot of pictures and video to sort through. in the mean time here is a wo...
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Dark Souls x Limbo
I have been playing a lot of Dark Souls and last night I decided to make a Dark Souls inspired environment in a Limbo art style using Unreal Engine 4.
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Environment gifs!
Here are some gifs of the environment I am working on.
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Process Gif 3
As progress continues on my environment, based on the San Juan Bautista Mission down in California, I am at the point where I need to start thinking about the exterior. With this in mind I decided to do another look and feel speed painting for the area outs...
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Progress Update on the environment I have been creating in Unreal Engine 4.
I started by roughing out the interior starting with basic primitives to block out the scene and get the proportions right.  getting the proportion of the environment working was by far the hardest part of this process. on the one hand accidentally making t...
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Process Gif 2
I am modeling an environment based on the San Juan Bautista Mission down in California and I decided to do a quick look and feel painting. I started by quickly blocking out the environment in maya and adding some spot lights. I then blocked in some rough co...
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