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Robert McGregor
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35 followers
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The problem with hats.
Let me begin by saying that I never give fashion advice.  Why?  Well, no one ever seems to ask me for fashion advice. I like to think they are just terribly intimidated.* * I might be wrong. Here's a VR post about fashion.  Namely the issues with VR headgea...
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The problem with hats.
Let me begin by saying that I never give fashion advice.  Why?  Well, no one ever seems to ask me for fashion advice. I like to think they are just terribly intimidated.* * I might be wrong. Here's a VR post about fashion.  Namely the issues with VR headgea...
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70 minutes in heaven with Valve's HTC Vive.
You belong to one of two groups.   Either you received a development kit as a developer and you have unlimited access to a HTC Vive or you need to chase HTC's truck around North America for a shot at a 20 minute demo. There is currently very little grey are...
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The Myth of Virtual Reality
Let me try to write something here that's been bothering me for a couple of years now.  I've attempted to write a post on it a few times but always ended up thinking it was too self indulgent.  There's always a danger when you write that you are doing it fo...
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AKIRA IN VR
Hey folks, Spent a little time on working with a large collection of comics / illustrations in VR and this was the results.  My primary interest is working with large bodies of materials and quickly being able to find a particular point of interest by visua...
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Retail VR
Let's travel to the future friends, take my hand and let's go visit the year: <<< 2016 >>> The sights and sounds in this time may be loud and confusing to you, do try to stay calm and not give yourself away as a visitor from such a deprived and backwards ti...
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Ballroom Dancing
I sometimes imagine a group of Facebook employees sitting around a table and asking themselves: "What exactly do a billion people do in VR?".  They are idly twirling an Oculus Rift headset on their polished conference table,  looking back and forth between ...
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Concave Dragons
Michael Abrash has now given two very public presentations on VR that have focused on covering the brain's ability to process input and how misinterpretations happen along the way.  If you've not yet seen these talks, I strongly urge you to give them a look...
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15 feet of fun
Let's look together at some things we might be able to do in a 15 x 15 foot space using Valve / HTC's Vive solution virtual reality gear.  This is pretty exciting stuff. So here's what we've got to play with: Setup: 1 Room with dimensions of 15 x 15 feet. 2...
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