I prefer playing games that require more than the occasional tap or swipe with a single finger.
There will always be a demand for high-quality and highly controllable deeper games as what PC & console today have & enable. Just as there is a simultaneous demand in the public both for stupid reality TV shows & for high-quality/high-impact cable TV shows like Game of Thrones and The Walking Dead (guess which category I watch).
Some such high-quality deeper PC/console games will be able to transition over to mobile platforms, but most will not due to the low-bandwidth control limitations with the medium (+ various other limitations such as current hardware, or business models and such).
That said, I wonder when the first high-quality actually functional eye-tracking will be put in a tablet. That would be a major input improvement.
But your full hands with 10 fingers are really your highest bandwidth input device. Single finger + flat glass = low bandwidth & major limitation.
Come join us :) http://dice.se/jobs
Let me know if you have any feedback or want to discuss some of the topics more, or if you have solutions for the challenges :)
The rest of the slides for the course should be up shortly on:
- DICERendering Architect, present
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