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Connor McGwire
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Got a rudimentary vision cone working.
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I think this makes it a complete game at this point.
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Playing around with Unity's NavMesh tools now.
I might be a bit obsessed with early Cold War history.
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So I made a thing that moves, and uh... Jumps. Kinda.
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Better example of the camera rig than the last one. Also with a fun little staircase scene. Woo.
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Made a video preview for the motion minded.
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Quake map in Unreal? Heresy.
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