"Big Games in Small Packages"... What's that supposed to mean?
It means that we come from a big-game console development background, and we're used to making games that are big, fun, exciting, and above all polished and awesome looking. But now we like to make games for phones and XBLA and stuff. So we take all that awesomeness and cram it into tiny byte-sized packages so you don't hurt your ears while you're waiting for your modem to finish screeching. Or your 3G or whatever.