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Timothy Franklin
Lives in DY4 8RD
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Ian Miller is a fantasy illustrator and writer best known for his quirkily etched gothic style and macabre sensibility. Miller is noted for his book and magazine covers and interior illustrations, including SF fiction covers, a host of illustrations for the Realm of Chaos supplement and the first edition of Warhammer 40,000, work for Fighting Fantasy gamebooks and covers for Terror of the Lichmaster, Death on the Reik, andWarhammer City. Featurin...
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I have his adaptation of M John Harrison's short story "The Luck in the Head" - properly miserable fantasy
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Timothy Franklin

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Timothy Franklin

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Digbeth, innit.
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A videogame about foolish adventurers having nervous breakdowns in dungeons, then self medicating with alcohol? Why, yes please. https://www.kickstarter.com/projects/1460250988/darkest-dungeon-by-red-hook-studios
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Joachim Heise's profile photoChris Geisel's profile photoTimothy Franklin's profile photo
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This reminds me of my 2e campaign...
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The movie "Triangle" is perfect weird adventure inspiration: SPOILERS AHEAD, don't read on if you've not seen it, the twist is worth it!
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 - five stranded sexyteens wind up on an abandoned cruise ship, hunted by mysterious assailants... Who turn out to be them, a few hours further into through the same eternally repeating day, and that much closer to madness. I ran 7 PCs through a very similar scenario last night (I'm calling it groundhog dungeon) and it was delightful to see the PCs go from panic to paranoia as their former / future selves attempted to annihilate them.
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Timothy Franklin's profile photoPetr Štoudek's profile photoJonathan Hill's profile photoDarcy Perry's profile photo
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That is funny. Not only is the story hundreds of years old, but in the opening narration, they spell out the plot. "Two star-crossed lovers take their life."
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Tomorrow I will run a one-shot for 8 players. I know that many old school adventures are billed for such huge numbers, and I'm confident that the light rules in OSR will make for quick dice rolling. Does anyone have any advice or anecdotes for managing so many players?
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Chris Geisel's profile photoChris Knowles's profile photoTimothy Franklin's profile photo
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Use group initiative. At my table, it's a mini-game. You roll initiative for the party, using your Dexterity mod, until you lose initiative. Then it passes to the next player. This tends to favor players whose PCs have high Dexterity without bogging down the table with individual initiative.

Only roll dice when the players narrate doing something significant--i.e. none of this "Players: we go in the room", "DM: everybody give me a search roll".

Only roll dice once unless conditions change--e.g. none of this "Thief: I search the sarcophagi for secret compartments", "DM: ::rolls die:: you find nothing", "Thief: I search again", "DM: ::rolls die:: still nothing", "Thief: again...". Make players come up with some new narration or the first result stands.

Only roll dice when there's something at stake. If there are no secret doors to be found, don't roll. It allows for some meta-gaming, but if you only roll once per above, it's not an issue. And it's a huge time saver.

Assume that PCs are competent. A follow on from the last one: assume that PCs can accomplish any typical adventuring task, unless under duress. Climbing over a ruined battlement? No roll. Climbing over before the Ogre catches up? Roll. Ditto for cutting a rope with a sword, jumping a stream on horseback, making a fire, crossing a chasm with ropes, etc.
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Greg Gorgonmilk's profile photoJoshua Bearden's profile photoBrett Slocum's profile photoVictor Garrison's profile photo
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shit! this is not what i wanna look at in my feed 1st thing in the morning as i try to wake up. i'm done for the day now.....I can't remember ever being this creeped out by artwork before!
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Timothy Franklin

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As well as full OSR trappings, this 'un has some tasty weird fantasy ideas (like "leper" as a class). Ending soon.
 
A videogame about foolish adventurers having nervous breakdowns in dungeons, then self medicating with alcohol? Why, yes please. https://www.kickstarter.com/projects/1460250988/darkest-dungeon-by-red-hook-studios
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Coool.
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Opportunity knocks, guys
 
+Rafael Chandler  World of the Lost is getting the deluxe treatment. We'll be doing an A3 size (297mm X 420mm) wilderness map with numbered hexes.

Looking for cartographers that can do an awesome job and get started once I get a scratch version from Chandler, likely in the next week or two.

Also looking for people who can do cool dungeon maps.

Being able to do color work is essential for the wilderness maps. Not essential but possibly helpful for dungeon maps.

Email portfolio or sample links (NO ATTACHMENTS) to lotfp@lotfp.com.

Yes, after all the posts of me asking for money, now here's me trying to find some of you to pay money to.

Non-cartographers, feel free to share this around to people you know who do maps and are willing and available for commissions.
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Fantastic food, contemporary Indian cuisine. Friendly service. Loved it.
Public - 2 years ago
reviewed 2 years ago
Great Cantonese restaurant with a wide range of dishes, friendly staff and superb vegetarian options. Excellent all round - one of the best takeaways and Chinese restaurants in the area.
Public - 2 years ago
reviewed 2 years ago
3 reviews
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Great little restaurant which does Cantonese takeaway. Haven't eaten at the restaurant, but everyone seemed very pleasant and the takeaway was delicious. No msg and clearly more health conscious than your average Chinese (and the local competition). There was a great range on the menu and the dishes were all distinctive and very tasty. Offers excellent vegetarian options including some tasty tofu dishes, and more authentic flavours than some other local Chinese restaurants.
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Public - 2 years ago
reviewed 2 years ago