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Chris Moore
Works at University of Wollongong
Attended University of Wollongong
Lives in Wollongong
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Chris Moore
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#DIGC310 #Week7 In class exercise
 
Mods and Machinima: User generated content (30 mins)

As a group: outline how the player contributes to your game. What are the features

Design and document the social, multiplayer, user-led content creation, knowledge communities and collective intelligences that your platform and your company will support.

- What technologies, platforms and processes are going to put in place? How long will this take and cost to develop and test?

- Outline the basic requirements for your End User Licence Agreement and your Terms of Service Contact. Also consider how you are going to license your game properties.
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Chris Moore
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PCs: Hardware (15 mins)

As a group document the hardware specifications for your game.

Include  Minimum requirements, specs, costs, affordability and availability.

Add this to your Game blog site.
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#DIGC310 #Week7  
 In class exercise 1. People and audiences (30 mins)

Individually identify and define the audience profiles for the various categories of user your game will be available to.

Consider the audience in terms of game design, demographics, marketing and advertising plans, or how your licensing and content (age and location) will impact on these decisions.

Points of interest include but are not limited to: age, gender, location, play sites and practices, hardware/software requirements, consumer expectations, Innovations and user contributions, etc.  

Report on the elements and practices of the audience that impacts on your contribution to the game project.

Draw on evidence to support your account. Review the audience data, types, accounts from similar games, look to sources such as the Interactive Australia reports or sources like PEW.

A table, infographic, or other means for visually communicating this information would be useful to your project.
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#DIGC310 #week6 #takehomeblog

In reviewing one of the presentations in class this week in detail, provide constructive feedback and conduct a peer assessment addressing your comments in line with the assessment criteria available on the eLearning site.

What was the most appealing element of the pitch.

What elements of the idea required further research and planning?

Draw on subject materials  and readings to expand your critical reflection.

Pay attention to areas that require further research and development.
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Everyone please post your link to your wordpress blog - before presenting to allow us to comment.
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In his circles
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#DIGC310 #Week 7
Individual Take Home Blog Exercise

Individually experiment in creating your game in Twine: http://twinery.org/

Post a short reflection on your planning, experience in making the game, and your understanding of the processes.

Share your Twine via the G+ group and add it to your group game blog.

OR

The take home task this week is to consider your individual contribution to the group, review the final individual assessment for the unit and prepare a preliminary report of your contribution and a plan on what research areas you need to contribute to in order to expand your groups game proposal.
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Chris Moore
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Plus, we offer an expanded list of the Top 100 most played Steam games.
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Chris Moore
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I like the idea, it's something that hasn't really been touched yet and being so popular in society. The only question I have is replayability. Would career mode seeing you start at say, putting on a show at a local park or pub to then progress to massive 1-2 day festivals? Give the player someting to strive for.
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People
In his circles
330 people
Have him in circles
207 people
Mathias Klang's profile photo
Belinda Williams's profile photo
Jo Kay's profile photo
Samuel Findlay's profile photo
David Holloway's profile photo
Kristen Iliopoulos's profile photo
Work
Occupation
Lecturer in Media and Communication
Skills
Research and Teaching
Employment
  • University of Wollongong
    Lecturer, 2014 - present
    Lecturer in Digital Media and Communication
  • Deakin University
    Lecturer, 2012 - 2013
  • Deakin University
    Post-doctoral Research Fello, 2010 - 2012
  • University of Wollongong
    Lecturer, 2008 - 2010
  • Fairfax Media Ltd
    Journalist, 2000 - 2003
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Wollongong
Previously
Melbourne - Hobart
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Introduction
Christopher Moore is a father, gamer, and Lecturer in Digital Media and Communication at the University of Wollongong.
Education
  • University of Wollongong
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Male
Other names
Crypto [FmJ] (my steam profile)