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Arcen Games

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This was written by Sean Johnson, one of our beta testers for Stars Beyond Reach, and I’ve only added formatting and images. - Chris
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Arcen Games

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Stars Beyond Reach released pushed to July for extra polish. 
First off, the news: the release date for the game is shifting to early July rather than early June.  Why?  More time for polish, mainly.  Our first wave of beta testers (the redshirts) have been a...
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Two exciting things for you today!  First of all, here's the first video of the game: I know it's very short and skips through things pretty fast, but I wanted to keep this under a minute and give ...
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Apologies again for my slowness regarding Stars Beyond Reach updates at the moment. I've been active in the forums since this project answering questions here and there if you haven't been there. But carving out the time for organized posts sometimes is a bit tricky.
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Have them in circles
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Arcen Games

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Rob and Nate speak with founder of Arcen Games, Chris Park, about their upcoming 4X hybrid, Stars Beyond Reach. They learn about how the game plays, what their time line is for release, hints about the story connection between SBR and AI War and The Last Federation and much more!
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Arcen Games

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SBR Beta is underway.
Two exciting things yet again!  First of all, the beta has started.  The beta is absolutely free (though tips are appreciated if you want to give them), and we are taking people in groups.  Right n...
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So our players have been (and continue to be) a huge help with working on a system where we're able to procedurally generate literally hundreds of thousands of names of items in various categories....
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New Stars Beyond Reach info and screenshots as beta approaches. Full release planned for June 5th.
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Some things that I've been thinking about regarding Stars Beyond Reach, adapted from an email I originally sent to Keith. In my testing at the moment, despite all the early-alpha things that either Keith or I need to fix up before we bring in more players (ETA still hopefully the start of March) ...
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I know its killing you Chris, but just let the multiplayer go. We'll forgive you! :P
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Arcen Games

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Are you kidding me, self? It's really been since December 4th that you last posted an update? Sorry about that, me. I, uh, have been really busy. First of all, we've been working like crazy on the game itself. Plus some other fun stuff related to the game. And, you know, Christmas and New Years.
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Have them in circles
67 people
Draco Metallium (Rodrigo S. Cañibano)'s profile photo
leandro souza's profile photo
John Novak's profile photo
Rob Donovan's profile photo
David Walluscheck's profile photo
Andrew Bunner's profile photo
Kev N's profile photo
Mason Speck (Black)'s profile photo
Alexander Schneider's profile photo
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Arcen Games: Experimental Games for PC and Mac
Introduction
Developer of AI War, Skyward Collapse, A Valley Without Wind 1 & 2, Shattered Haven and Tidalis.