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Shaun Inman: The Last Rocket was an experiment with two goals: make an awesome iOS game and document the process to better understand what goes into making an awesome game. Lift Off is the resulting document. Less “how to”, more “what have I done!”, this Development Diary is just that, a diary, consisting of equal parts enthusiasm, and introspection. $10 no-DRM e-book. Sold. ★
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