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Trent B
1,345 followers -
Probably put me in your RPG group.
Probably put me in your RPG group.

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I will now write more about Gods and religions for New Feierland.

I have made a convoluted family tree and there are three gender/sex nonbinary representatives and I didn't make it that way to appeal to lefties so I think I'm not being tacky or token? I suppose I will submit myself to the judgement of the masses and figure it out from there.

Anyway, watch this space/ the blog space for God Stuff Drafts And Shit.
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The Sixty Quirks of Witches and their Ilk
I have written about witches; they gain these things as a reward for doing awful witch things more often, like spell rituals and cavorting with elves and stealing secrets from the dead and all that other shit. This is the working draft I've been using in pl...
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+Scrap Princess +Jez Gordon + others

Due to a series of unexpected and unusual circumstances, the body of Mo the Elf is no longer submerged in an endless lake of Green Slime.

I think Mo had some kind of acid leaking which was stopping the Slime from doing all of the melting? I think there was some kind of magical murder shennanigans prior to all of that. Maybe Mo regenerates or something? I forget.

Anyway. Mo's body is not being slimed/crushed by pressure anymore. It's in a cave.
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Hello! Raston's Guild Dogs generator production is available! Hurrah!
After a year of work from +Luke Gearing, (and a little from me) The Blasphemous Roster (Guilds of Infinigrad and their Machinations), is out! +Jarrett Crader +Ben L. and +Trent B also all helped make it better!

This thing has grown out of 3 years running my "Guild Dogs" campaign. The stuff in here has lead to a lot of really fun games and would be useful for any one running a campaign where nefarious groups do weird shit and get adventurers to do dangerous jobs.

There is literally 38, 400 possible guilds in here, each generated with an individualized name, expertise and modus operandi. There's also (if my math is correct) over 100 millions missions to be generated.

The layout looks like nothing else out there (other than maybe the brilliant "Broken System" OSR zine) and is designed to infect your brain with my "Infinigrad" Guild Dogs setting. It also features 26 pages of "visual generators" (a thing which I may have invented) which literally show you what the guild you generated looks like (both their members and their base of operations). It's literally magic!

There's also other shit like a map generator and a room stocker that you've probably seen on my blog before but now it looks really cool!

This is currently the DMG of my Guild Dogs setting, so if you like Guild Dogs you should buy this.

http://www.rpgnow.com/product/249031/The-Blasphemous-Roster--Guilds-of-Infinigrad-and-their-Machinations
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Whoot! Raston runs a good game, and this is at its core.
The Blasphemous Roster of Infinigrad looms on the horizon...
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My contribution for Demon City is Stretched!

Look forward to my 9 years of army (4 deployments to Iraq and Afghanistan) affording this book some horrible military experiences.

https://www.kickstarter.com/projects/1070557469/demon-city-the-ultimate-horror-rpg

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Oh hey. Zak's Demon City has started to be kicked, and this is a good thing. There are a whole host of wonderful RPG writers contributing to it (probably - stretch goals etc.), and also me. If you are uncertain, watch the KS video. Pay particular attention to the art. Consider the innovation you have seen on Zak's blog.

Support heartily to avoid disappointment.

Also: Work on your thing. Make time. Make it finished.

https://www.kickstarter.com/projects/1070557469/demon-city-the-ultimate-horror-rpg
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Hello nerds.

What are your opinions of slings, as weapons?

I think maybe they are dumb and I don't want them in my game, but I might be wrong. I know that they're historically powerful and simple and ubiquitous but they're also you swinging a rock in a piece of cloth.

Also I'm kinda bitter about Goliath.
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+Zak Sabbath I have spent a while today trying to hunt down a numbered list you came up with describing the steps of a horror scenario or something.

It had like

1. effects of the horror
2. ...
x. victims
y. personalise
z. encounter or confront


or something like that. It's not the one with the visualisation of the squares and stuff (though that is great). Do you happen to know where I can find it? Thanks in advance, but obviously don't stress too much. I think I recall the gist.
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THE STORY OF TRUMPET THE ADORABLE DONKEY

(Trumpet day was like, last November, but I forgot to post this then. +Jez Gordon reminded me about it so here it is now)

Trumpet was an adorable old donkey. She was in the employ of the (only) Tinker in New Feierland, Pulling his cart to and fro... but then the poor Tinker was murdered...

Trumpet spent a week or two mourning in the tavern's stable. She was so sad! She missed the Old Tinker, who was so nice and friendly to her. She missed pulling his cart and eating his vegetables. She knew where to walk so well! She loved to walk forward and whinny at the Tinker, and then he went away and now she didn't get to walk so much. She cried at night, but no-one noticed because Trumpet was just a poor old donkey.

She was sad for so long, until a group of plucky adventurers took her from there and led her on an adventure again! She was so happy!!!! =D Outside, walking and stuff... walking past people and getting fed pieces of old vegetables by super friendly strangers... Yaaaaaay!

And then you took her into a mean, evil forest. She didn't like that. Then you guys were all "GET IN THIS TUNNEL, TRUMPET" and Trumpet was all "No no, please no! I do not like tunnels! I like walking and pulling carts and being fed vegetables by all of my friends!!".

But you insisted. You held her fast and pushed her into the tunnel. But she did not fit in the tunnel. She was sad and scared and confused and very very sad! She worried because she could not go either forward or backward... she particularly loved walking forward, especially with a cart behind her! She was very good at walking forward. She had sometimes walked backward as well, because she was a smart and talented Donkey. But now Trumpet was stuck! She could go neither forward nor backward!! Oh noes!! Trumpet started to cry, but nobody noticed because Trumpet was neglected and ignored. She was a very scared and confused and sad donkey, and she missed the Old Tinker. She didn't like this tunnel or the new people.

She also didn't like it when the skeletons ate their way through her, from rump to snout, to get at you guys. She was so sad and scared. She couldn't walk forwards or even backwards and all she wanted to do was help and be a good friendly Donkey. There was a lot of pain and she didn't understand why the people were so mean. She wanted the skeletons to stop doing things to her, but they didn't. They reached inside her and started taking things out. They didn't care how much it hurt or how scared or sad she was. They just kept clawing and grabbing and taking things out. They were silent and frightening and cruel. Then the skeletons were inside her and she didn't understand what she had done wrong. She just wanted to pull a cart =[

Then she was asleep
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