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Bundysoft

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The release candidate for L3DT Pro 14.06 is now available for download. If you're at all curious to see what's new, please follow the link below.
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Bundysoft

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L3DT release 14 beta 3 is now available! This update improves heightfield editing by showing a full-resolution mesh near the brush tool, and also fixes a bug in the memory manager. Please consider.
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L3DT release 13 beta is now available! This update refines some of the features that were new in v11, fixes some bugs, and adds some nice new features too.  Please follow the link to learn more.
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Hey great work! Looking forward to checking it out! 
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Bundysoft

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Erosion, bigger maps, better textures and lighting, wizards, funky progress boxes, and installers. Just some of the many highlights in part II of the '10 years of L3DT' story.
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Does anyone have last-minute requests for L3DT version 13.0X?
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CircuitLab is brilliant. It's nice to see something so useful done so well.
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The new and improved Sapphire 3D renderer for L3DT: faster startup, higher frame rates, lower memory usage, and larger maps. What’s not to like? For more information, please follow the link below.
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Oops, there was a bug in the heightfield tools. Fixed in the latest update:

http://www.bundysoft.com/phpBB2/viewtopic.php?f=2&t=2197&p=9221#p9221
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Bundysoft

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If you, like me, have a bit of a penchant for space simulator games, you might like to have a look at Lunar Flight, by Shovsoft. Very tidy indeed, and, co-incidentally, features terrain made in L3DT Pro.

http://www.shovsoft.com/lunarflight/?page_id=216
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Ha, I'll remember that as I collide with the lunar surface, as I inevitably always do :)
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L3DT release 14 beta 2 is now available! This update improves the texture quality for terrain exported to Torque3D. Please give it a try.
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Olena Guimard's profile photoBen Woods's profile photoBundysoft's profile photoVadas Enterprises's profile photo
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Sorry for the delay. Yes, roads are on the development plan. Some work has already been completed, but I can't say when it will all be ready for use.
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Would you believe L3DT is ten years old today? If you're curious to see how it all began, or would like to chortle at just how rustic the first few releases were, please follow the link below. Thank you to all the users over the years for your support, encouragement, and distracting intellectual challenges.
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L3DT Professional 13.03 developmental build 0 is now available, and includes fixes for multi-threading and memory management bugs. Please follow the link below for more information.
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Stitching heightmaps together: now in L3DT v12.03 build 3.
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In their circles
66 people
Have them in circles
59 people
Jordan Woodward's profile photo
Barry Berger's profile photo
Kasi Gopal's profile photo
Raymond Dahlberg's profile photo
parker sovr's profile photo
Isaque Dutra's profile photo
Ben TheGreat's profile photo
Bushlurker DotCom's profile photo
Ryan Uselmann's profile photo
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News about the Large 3D Terrain generator (L3DT), by Bundysoft
Introduction
Bundysoft is a itsy-bisty little software business run out of a garden shed in suburban Melbourne, Australia. We sell one product; L3DT, a program for generating large, pretty 3D terrain maps and textures.