Got to play a little DCC for the first time last night! A big thanks to +Jobe Bittman
for sharing the wonderfully weird and creepy adventure module he is working on. I don't want to give away any spoilers , but the adventure definitely oozed and slithered with Appendix N style and panache Can't wait to see the final product!
On the rules side of things, the DCC mechanics turned out to run very smoothly and inspired creativity in action. I enjoyed rolling on the tables and seeing what crazy thing would happen next. We had five uninitiated DCC players take on the roles of some very foolhardy 1st level adventurers, and we were all able to pick things up very quickly. I played the wizard character and was delighted by his ability to keep casting his known spells (as long as I rolled well enough), and each time with varying effects. This definitely makes a 1st level wizard a much more viable, and entertaining, character to play. We also had a cleric, a thief, a halfling, and a warrior. Each character class was able to add his or her own "special sauce" to the adventuring party goodness. It made me want to try my hand at playing each of the classes at some point.
There were two definite highlights (or were they low lights?) in the session for my character. About midway through the adventure, things got decidedly creepy and dire for our fearless crew. A real "WTF!!! NO WAY!!!" moment, to say the least. Two members of our team were, for all intents and purposes, put out of action. My wizard ended up spell burning most of his stats (not to mention maiming his own flesh) to be able to enact an unspeakable ritual to save his fellow adventurers. But hey, we were back to five! Later, in a last ditch attempt to cover our asses and "Run-away! Run-away" from the big bad guy, the wizard was able to successfully call upon his patron for aid. (I wonder what kind of task or payment the wizard will be subject to for getting this aid down the road?) Woohoo! Only two characters ended up dying or becoming thralls to the hideous godlike creature chasing us. Oh, and we ended up not taking any loot with us as we fled for our lives. My wizard lived to see another day, albeit as a very scarred, burned, drained husk of his former self. By DCC standards, I would call that a rousing success.