Recently I have tried to get a Bow and Arrow working in my Grid
I am keen to enable some kind of combat ability
However, I have found while my scripted Bow and Arrow work fine in Second Life, the Scripts literally stop short - ie - the arrow stops a meter in front of me.
This is because the Physics of the arrow is unset. In Fact I find as soon as I attach the Bow and Arrow to my avatar they both become phantom.
I am wondering if ANYONE has a working Bow and Arrow which will do collision damage in Opensim - I have also tryed Myriad Combat goods but these do not work either.
Its this a Bullet Physics problem?
Thank you in advance
Kaz @ TheKaz
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OpenSim developers are getting ready to release OpenSim 0.9.0, and some grids are already experimenting with the new features by downloading the experimental version of the new release — and they are running into some problems...
Retired as Professor of Psychology at Texas Christian University.
Current blog: http://virtualoutworlding.blogspot.com/
Taught courses in psychological measurement, computer applications, and systematic problem-solving.
Conducted research in pattern perception, and studies of cognitive systems, supported by U. S. Military organizations, NASA, National Institutes of Health, and other government organizations.
Has more than 80 technical papers in professional books and journals.
Operated a consulting business for 25 years, serving various companies and government agencies in psychological measurement, problem-solving, cognitive engineering, and computer applications.
Other interests: computer science, existentialism, Zen, and Second Life.
Please don't send me a message saying "Hi." I have no time for idle talk, such as "How are you?" If you have something to say to me, say it.
- Southern Methodist UniversityPsychology, 1954 - 1958
- Columbia UniversityPsychology, 1948 - 1951
- RetiredProf. Psychology (Ret.), present
- Texas Christian Univ.