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tony dowler
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In Blades, as in Apocalypse World, scarcity drives the action. In dungeon crawls, we see this in the scarcity of resources when you’re underground: light and food especially. Darkest Dungeon and Torchbearer epitomize this approach.

Tagging +John Harper +Dylan Green +Brandon Amancio +Philip LaRose for our conversation Monday where we were talking about this.

Whether or not there’s a scarcity outside the dungeon is a factor of setting. A post-apocalyptic world like the “points of light” setting may also be defined by scarcity. The world is always on the edge of collapse.

Alternately, the world outside the dungeon could be defined by abundance. If you play Moldvay Basic, for example, using the dungeon generator in the book, any surviving characters can quickly become fabulously wealthy and able to afford any piece of standard equipment they could possibly want.

An aside: when we played Moldvay Basic our house rule was you had to squander your money to get XP out of it. Our surface world was largely defined by the ways in which the characters expended huge amounts of money. This also turns abundance back into scarcity!

In Dungeon World, scarcity is essentially optional. It’s one of many choices that the GM has to drive the action. Using fronts, the action is much more defined by questions. This is the avenue of play I personally incline towards as a GM and a designer.

Tagging in Twyla Campbell because she's in my Dungeon World group as well.

When play is defined by questions, then the focus shifts to what questions that we as a group are interested in finding the answer to. I think the Dungeon World group I’m currently running is at a crossroads in terms of deciding what questions we’re interested in. I’ve never been happy with how Dungeon World does this mechanically, so I’ve always just winged it, sometimes successfully, sometimes not. I’m interested in mechanical approaches to facilitate this.

An aside: the things we as a group choose NOT to find the answer too can also be important, for example if you take a naturalistic approach where issues that are not dealt with can morph into new situations or even turn into scarcities.

Speculating now, if I were to put a bunch of questions on the table for my Dungeon World group to discuss, what kind of things might be on the table?

Locations to explore: “Where is the lost library?” “What’s on the level below the underground forest?”
Bonds: “Rurics is investigating things that will destroy him” implies a question about Ruric’s fate.

Fronts: “Will there be a gang war between the gambling dens and the hobogoblins on level 1?” “Will the intellect devourer succeed in uniting the humanoid races?”

Spout Lore: pretty much every time the characters spout lore they are generating and answering questions about the world. Same with using moves to speak with spirits or scry information.

Extant Adventure Hooks and quests: “Retrieve the twin-demon-eyed fob from the Dwarven hall” impies a bunch of questions.

Other stuff that doesn’t have an official home: “What does Death want of Cadfan?” “Will the Gnomes establish a secure enclave underground?”
 
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Dylan, what if scarcities are treated as conditions? Like if being lost, in the dark, hungry, and injured are conditions?

Come to think of it, that's exactly what Torchbearer does. The bookkeeping is part of how you get there, but the condition itself is relatively straightforward. Just remove the bookkeeping but keep the condition?
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Going through my files today to decide what my next big Patreon release will be. Found these three never-quite-completed projects, all of which seem kinda interesting. Probably end up doing something completely different, as usual.
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Latest Patreon-a Hallowe'en-themed Marauder's Map!
By now postcard and higher level patrons should be getting a little surprise in the mail! I've always wanted to send dungeon Hallowe'en cards. I designed this little Lich Lair map based on the Harry Potter Marauder's Map.I've always been mesmerized by how that map unfolds. This one is a bit simpler and fits on one letter-sized page. I've included a template with instructions so you can print and fold your own. The Lich Lair is a mini-dunge...
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Ever considered doing a pop-up dungeon map?
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Many laughs
 
Google+ To The Rescue! Don't miss the end.
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Baroque Death Star
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Is that a door where the trench should be?
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Minecraft friends with kids, how do you handle servers? My daughter (11) and her friends love to play Minecraft, but we're running into grief and inappropriate behavior on public servers. Is there a server people are using where she could feel reasonably safe playing and chatting? What are your policies with public servers?
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Just make a private server. There are YouTube videos on how to do this.
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tony dowler
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Patreon in general  - 
 
What are the ethics of pledge swapping? If a group of people get together and swap pledges, is that cool, or is it deceitful?

There's this guy, Jerry Banfield, who'll back your Patreon for $2 if you back his Patreon for $2. The argument is that a Patreon with more followers has greater credibility and will attract more followers in the future.

Jerry is a marketing guy who posts how-to videos and analysis on YouTube and Patreon. I support him because I'm a marketing professional too, and his work is useful to me. He's also focusing on Patreon a lot, which most of the marketing people out there are not.

I'm hearing other communities discuss doing something similar, like getting a group of like-minded or similar-themed Patreons together and all swapping pledges. Bogus? Smart?
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Considering that Patreon's concept is targeted at creators who already put out a stream of content (at least in theory), as a potential patron I'd rather get a link showing me that content, and read a few quotes praising that content.
Organized pledge swapping creates an illusion, obscuring information. You might word it strongly, saying that it is deceiving those whom you ask to trust you and give you their money. If I were a creator on Patreon, it's not what I would want to do.
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I need advice on Skyping a player into our OD&D group, O Internets. Has anyone tried this? To be clear, I'm talking about bringing in a remote player via Skype, Facetime, or Hangouts to play with our in-person group. Anyone have any experience with this, tips, or tricks?
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So we did this last night, and it worked out far better than we had expected. I found a clip-on webcam with built-in mic that we were able to mount at a bit of height above the table to give a clear view, and used a laptop with 8GB of ram. My poor old 4GB laptop couldn't handle it. One important point--our group is small, so we could get everybody on camera and there wasn't much extraneous babble.

The one issue we did run into was when Skype started to garble on us after a couple of hours. We had to switch to a speakerphone call after that, which wasn't as good, but it enabled us to finish up the adventure.

Also, the wizard almost got his brain eaten by an insidious intellect devourer because he was more focused on potential spell research than he was one figuring out "why is everyone in this tower acting so funny?"
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We're setting up crowdfunding for cultural and preservation projects in Africa. Some of these are really amazing, from modern Ethiopian Jazz to ancient manuscripts and archives.

If you're in my circles, it's probably for gaming or art. T160k is my new gig. Follow us on G+ (and/or @t160k on Twitter) to keep up with the cool stuff we're helping get funded.
 
Welcome to T160K on Google+  Happy that you can join us, share with us and share our site with your fantastic networks!
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Yes, my main job now, although I still have ongoing consulting work for the near future. It's a startup, so we're operating on a shoestring budget, trying hard to grow, etc, but the future looks good!
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Artists! An old friend recently got a job deep in corporate America, and he's looking for an illustrator to give him work that contrasts the corporate-soulless-powerpoint style that's common there.

I don't have the time (or, frankly, the illustration chops) to help him out, but I said I'd look for someone who can. He used the words "hand drawn", but I think he really means art that has organic  lines, like a lot of the tablet-drawn art that is used in RPGs.

This needs to be someone who's willing to take on a corporate client. There's room for creativity, because my friend is not cut from the corporate mold, but there will probably also be illustrations of people loading paper into printers or something like that. There may even be an opportunity to move into an art direction role.

Please let me know if you're available and provide links to portfolio if you've got it.
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Allison gets my vote* simply for her blog name "Relaxolotl", that's great. Also a quick skim through shows she does some cool stuff.

(* I don't have a vote.)
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As some of you know, I participated in running a crowdfunding campaign to save the libraries of Timbuktu from civil war. Well we're putting together a platform to help crowdfund similar projects in the future. If you're interested in keeping up with our work, circle T160k, or follow us on Twitter @t160k.
Help us in the work of cultural preservation and advancement in Africa
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Beautifully executed
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Beat Stone Soup Dungeon Crawl, NaMo of Cheribriados.
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