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Planetside Software
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Your Terragen renders are about to get a lot faster... Find out about rendering optimizations in Terragen 4: http://terragen4.com/warp-speed-engage-faster-rendering/
Ray-tracing optimizations in Terragen 4 bring some significant performance improvements to rendering times where objects are visible in the scene. We have tested on a wide variety of scenes and on average Terragen 4 renders scenes which feature objects more than twice as fast as Terragen 3.
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Could this be the first 360° animation rendered entirely in Terragen? Short but sweet, and very creatively executed by long-time Terragen innovator Hannes Janetzko. https://www.youtube.com/watch?v=MjQQSrCWphU
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Breaking news: by popular demand we're extending the submission deadline on our Terragen VR Challenge to April 11th, at 11:59 Pacific Time! Create your own 360 degree Terragen scene for a chance to win more than $10,000 in prizes, including one of 10 copies of Terragen 4 and up to $500 in cash!
http://terragen4.com/terragen-vr-challenge

Don't forget to take advantage of our quick-start guide for building something great in a minimum of time:
http://www.planetside.co.uk/forums/index.php/topic,21297.0.html
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Are you excited about our Terragen VR Challenge but new to Terragen and worried you won't be able to put something together quickly enough? Our fantastic community has provided resources aplenty to get you started fast! Check out this forum thread for a big heap of quick-start content:

http://www.planetside.co.uk/forums/index.php/topic,21297.0.html
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We can help you turn your Terragen worlds into VR experiences!
$10,000 in prizes are up for grabs in our Terragen VR Challenge, in association with Xfrog Plants, Pixel Plow, QuadSpinner and 3D Art Direct.

Closing date for entries is March 31st!

http://terragen4.com/terragen-vr-challenge/
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MPC is looking for Digital Matte Painters/Environment TDs with Terragen experience. http://www.cgmeetup.net/home/jobs/mpc-film-recruiting-multiple-opening-2/
MPC Film Recruiting FX TD, Digital Matte Painter/Environment TD, Junior Software Developer & CG Supervisor FX TD Location: Global Job Code: Hold015 Des - Jobs
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Our friends at Lola Post have featured quite a lot of their great Terragen work in their current showreel. Check it out here: http://www.lola-post.com/showreel/
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Don't forget to send in your Terragen VR Challenge submissions by 11:59PM Pacific Time tonight! http://terragen4.com/vr-challenge-submission/
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+Pixel Plow | Render Endlessly increases the power of their farm yet again. These guys are always pushing forward! http://www.pixelplow.net/now-with-50-more-compute-power/
Thanks to all our customers, we have increased our farm compute throughput by 50%. The added hardware oomph gives us the capability of running more simultaneous jobs with a lower impact on CPU count per job. We are thankful so many people have found our service to be useful, and we continue to ...
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Stefan Wagner (@andsynchrony on Twitter) let us know about a cool interactive VR game concept he created called Loop, which features a unique use of Terragen environments. Check out the video trailer at the link, and then join our Terragen VR Challenge to create your own Virtual Reality worlds with Terragen!

http://andsynchrony.net/projects/loop/
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So by now you’ve seen a bit of the realtime ray-traced preview in Terragen 4, but just how capable is it? In part 2 of our video demos for this feature you can see how the new preview mode performs with complex cloud and lighting setups. Most of the clouds in the video use the new light scattering model, and all video is shown in realtime. In the video we edit an isolated cloud at sunset, a cloudy sky with “god rays”, a dramatic terrain with shadows in the atmosphere, and a view of the Earth from orbit (including Ozone). In all cases the ray-traced preview gives quick and responsive feedback, allowing you to iterate faster than ever before. We think this will revolutionize the way you use Terragen.

https://youtu.be/uDBngTeBrr4
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Planetside Software, creators of Terragen, the photo realistic natural landscape software.
Introduction
Planetside Software is the developer of the Terragen family of photorealistic 3D landscape design and rendering software products. Terragen provides powerful and flexible tools for professionals and hobbyists alike to bring to life the worlds of their imagination. Terragen is used extensively in a broad spectrum of industries from visual effects to print to games to fine art.

Our flagship product is Terragen 2, featuring fully procedural 3D planet modeling, volumetric clouds and atmospheres, object instancing, and a flexible node-based interface. You can find out more about Terragen 2 here.
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