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Planetside Software
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We've released the second beta of Terragen 4 with some new cloud types and other tweaks, bug fixes, and an extended expiration date. Oh yeah, and the Mac version is now available as well!

http://terragen4.com/terragen-4-beta-2-mac-beta/
After working diligently to squash bugs and improve features in the initial Terragen 4 beta, we're back with Beta 2, including some new Easy Cloud improvements, along with a host of bug fixes and other updates. Check the change log for details.
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Planetside Software is seeking a talented web designer for a short-term project. Check out the details below.
http://www.planetside.co.uk/forums/index.php/topic,21847.0.html
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Check out our guide to the Ray-Traced Realtime Preview (RTP) in #Terragen 4 to learn how to get the most out of this great new feature: http://www.planetside.co.uk/forums/index.php/topic,21730.0.html
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Your Terragen renders are about to get a lot faster... Find out about rendering optimizations in Terragen 4: http://terragen4.com/warp-speed-engage-faster-rendering/
Ray-tracing optimizations in Terragen 4 bring some significant performance improvements to rendering times where objects are visible in the scene. We have tested on a wide variety of scenes and on average Terragen 4 renders scenes which feature objects more than twice as fast as Terragen 3.
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Could this be the first 360° animation rendered entirely in Terragen? Short but sweet, and very creatively executed by long-time Terragen innovator Hannes Janetzko. https://www.youtube.com/watch?v=MjQQSrCWphU
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Planetside Software

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Matt and Oshyan are at SIGGRAPH 2016 this week in Anaheim, CA. If you're at the show come say hi! You can find either of us in the SIGGRAPH mobile app, or swing by the Pixel Plow booth and we might be hanging out there. Lots of exciting stuff happening, some great talks and presentations so far!
http://s2016.siggraph.org/conference
The 43rd SIGGRAPH Conference on Computer Graphics and Interactive Techniques is a five-day interdisciplinary educational experience, featuring the world's most prestigious forum for computer graphics research, creative adventures in digital media, immersive realities, emerging interactive technologies, advanced mobile systems, and hands-on opportunities for creative collaboration.
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Forum user "Darknight", AKA Mukul Soman, shows us some of his fantastic planetary Terragen work in Halo 5, from 343 Industries and Microsoft Studios. Click-through for details and a video of it all in action. http://www.planetside.co.uk/forums/index.php/topic,21631.0.html
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Been waiting to check out #Terragen 4? Wait no longer! Download our free open beta and see what's new for yourself: http://terragen4.com/beta
Today we're extremely excited to be able to offer a free open beta of Terragen 4. There are some big changes in Terragen 4, including the all-new realtime ray-traced preview, amazingly realistic cloud shading model, lens effects, improved render times, and much more.
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MPC is looking for Digital Matte Painters/Environment TDs with Terragen experience. http://www.cgmeetup.net/home/jobs/mpc-film-recruiting-multiple-opening-2/
MPC Film Recruiting FX TD, Digital Matte Painter/Environment TD, Junior Software Developer & CG Supervisor FX TD Location: Global Job Code: Hold015 Des - Jobs
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Our friends at Lola Post have featured quite a lot of their great Terragen work in their current showreel. Check it out here: http://www.lola-post.com/showreel/
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Don't forget to send in your Terragen VR Challenge submissions by 11:59PM Pacific Time tonight! http://terragen4.com/vr-challenge-submission/
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Planetside Software, creators of Terragen, the photo realistic natural landscape software.
Introduction
Planetside Software is the developer of the Terragen family of photorealistic 3D landscape design and rendering software products. Terragen provides powerful and flexible tools for professionals and hobbyists alike to bring to life the worlds of their imagination. Terragen is used extensively in a broad spectrum of industries from visual effects to print to games to fine art.

Our flagship product is Terragen 2, featuring fully procedural 3D planet modeling, volumetric clouds and atmospheres, object instancing, and a flexible node-based interface. You can find out more about Terragen 2 here.
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