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ACM SIGGRAPH
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ACM SIGGRAPH

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Planning on submitting to #SIGGRAPH2016? See: All Submission Deadlines http://bit.ly/1GYNadV
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ACM SIGGRAPH

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Call for submissions for the 2016 #ACMSIGGRAPH Awards is closing on Jan 31st. Nominate someone today. http://bit.ly/1QjMqUe #awards
Each year, ACM SIGGRAPH bestows a small number of awards to members of the computer graphics community, in recognition of exceptional achievements in computer graphics and interactive techniques. Five of the these awards are given out annually, and one (the Steven Anson Coons Award for Outstanding Creative Contributions to Computer Graphics) is awarded every odd-numbered year.
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Call for Submissions: Science of the Unseen, an online exhibition where artwork converge with scientific experiment. http://bit.ly/1XFTefR
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An interview with #ACMSIGGRAPH member and volunteer, Stephen Spencer. See how he got involved in the organization! http://bit.ly/1KIuDPE
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The work @massive put into the #PC version of The Division created a sizable difference btw it & console version. http://bit.ly/1KFoZ0E
A report surfaces from German website PC Games Hardware that indicates the difference between the PC and console versions of The Division will be greater than previously reported.
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ACM SIGGRAPH

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The deadline for nominations for this year's #ACMSIGGRAPH Doctoral Dissertation Award has been extended to Feb 15. http://bit.ly/1KKxZlk
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#ACMSIGGRAPH partners with other groups to sponsor highly focused events. Check for events in your area. http://bit.ly/1KKxl7a
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An #AI program developed by @google beats Europe's top player at the ancient Chinese game of Go. http://bbc.in/1PJ4kjZ
An artificial intelligence program developed by Google beats Europe's top player at the ancient Chinese game of Go, about a decade earlier than expected.
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Tesla Studios announced development of a body suit that gives the wearer a sensory experience matching a #VR one. http://bit.ly/1PFFrp3
Tesla Studios recently announced that it has developed a full-body suit that will give the wearer a sensory experience to match the visual experiences now available through virtual reality headsets. Called the Teslasuit, it relies on neuro-muscular electrical stimulation technology.
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@InVisionApp is acquiring @macawco after a long collaboration btw the two COS on products like Motion and Inspect. http://tcrn.ch/1PEEgGy
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In their circles
15 people
Have them in circles
1,169 people
harry woo's profile photo
Thomas Volkmann's profile photo
Shannon Ramos's profile photo
Ronald van der Lingen's profile photo
Joel Mendoza's profile photo
ZU Ethan's profile photo
erland marckwort's profile photo
Avant Hall's profile photo
Daniel E. Owens's profile photo
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ACM Special Interest Group on Computer Graphics and Interactive Techniques
Introduction
Our mission is to promote the generation and dissemination of information on computer graphics and interactive techniques.

In the span of a little more than 30 years, ACM SIGGRAPH has grown from a handful of computer graphics enthusiasts to a diverse group of researchers, artists, developers, filmmakers, scientists, and other professionals who share an interest in computer graphics and interactive techniques. Our community values excellence, passion, integrity, volunteerism, and cross-disciplinary interaction. We sponsor not only the annual SIGGRAPH conference, but also focused symposia, chapters in cities throughout the world, awards, grants, educational resources, online resources, a public policy program, traveling art show, and the SIGGRAPH Video Review.