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The PureMVC Framework
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The PureMVC Framework

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PureMVC + Node.js.
Fresh npm modules, mmm. Get 'em while they're hot.
https://www.npmjs.com/search?q=npmvc
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The PureMVC Framework

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LockableDoor - PureMVC JavaScript StateMachine Demo released: http://bit.ly/1vSkc6c 
PureMVC is a free Open Source Model-View-Controller Framework. It has implementations for nearly every major development platform including ActionScript (Flex, Flash, FlashLite Mobile, AIR), C# (.NET, Windows Mobile, Silverlight), ColdFusion, Java (Standard, Mobile and Enterprise Editions, Servlets, Applets, JavaFX), PHP, Python (wxPython, Google App Engine)
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Good advice for applying PureMVC to games: http://imanit.com/blog/?p=69
As I have worked extensively with PureMVC I have taken note of practices that make life easier. I wouldn't call them “Best Practices” because who am I to
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Catchup, super puree, don't get left behind...
 
Well, here we are again. Catching up with more breaking changes to Dart.

Fortunately, I was sitting on a pull request that had been made against the bleeding edge Dart distribution and waiting for it to hit the streets. So I merged that, updated the pubspec.yaml, README and VERSION files, and tagged a new version 2.0.4 out at GitHub. 

Of course, made sure the unit tests were all good, and then pushed a new version out to the Pub: http://pub.dartlang.org/packages/puremvc 

So, if your programs that use PureMVC for Dart are croaking today you can remove the pubspec.lock file on your project and do another pub update, and you should be able to pull down a working version and go. 

Cheers,
-=Cliff>

PS: Thanks  +Adam Singer for the pull request and being ahead of the curve on this one, I really appreciate it.
dart2js will soon start rejecting code that uses certain deprecated language features. Right now, the compiler is warning about these language features, but it will soon reject code that uses them. Th...
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The PureMVC Framework

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In case you recently started working with PureMVC in Dart and found some odd behavior regarding dependencies like this...

Failure on Dependencies
http://forums.puremvc.org/index.php?topic=2076.0

Then, hold the phone, a fix is on the way. The Dart folks made a change which moved the unittest package out of the SDK and onto pub.dartlang.org. The PureMVC Framework for Dart depends on that package because its unit tests are bundled with the library. 

The upshot was that PureMVC needed to have its dependency declaration rewritten. That's checked in, there is a new version of PureMVC on GitHub, and there is a ticket into the good folks at Dart to let them know they can pull in the new version. I think eventually project owners are going to be able to do that themselves, but until then, keep your eye on the status of the request ticket below. Once that's taken care of, this should be a non issue.
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Alrighty then. PureMVC is updated at the pub, so you should be able to coerce the bartender into drawing you a pint of PureMVC stout by following the instructions here:

http://pub.dartlang.org/packages/puremvc
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Using #PureMVC with #JavaScript in the #Adobe Forms environment? Yeah, there's a best practices doc for that: http://bit.ly/WsdXCb 
PureMVC is a free Open Source Model-View-Controller Framework. It has implementations for nearly every major development platform including ActionScript (Flex, Flash, FlashLite Mobile, AIR), C# (.NET,...
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The PureMVC Framework

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PureMVC JavaScript StateMachine Utility 1.0 released: http://bit.ly/1D1XXy7 
PureMVC is a free Open Source Model-View-Controller Framework. It has implementations for nearly every major development platform including ActionScript (Flex, Flash, FlashLite Mobile, AIR), C# (.NET, Windows Mobile, Silverlight), ColdFusion, Java (Standard, Mobile and Enterprise Editions, Servlets, Applets, JavaFX), PHP, Python (wxPython, Google App Engine)
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A big thanks to Zjnue Brzavi for updating the Haxe port and all its demos and utilities with Haxe 3 support. That's 13 repos updated!

I've just merged all the pull requests, updated VERSION and README, and tagged each repo with a new version. 

So, if you're playing around with Haxe 3, give it a whirl and see what you think.

Cheers,
-=Cliff>
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PureMVC, she's been saving herself for you!
 
Give In To Temptation
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The PureMVC Framework

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Well, here we are again. Catching up with more breaking changes to Dart.

Fortunately, I was sitting on a pull request that had been made against the bleeding edge Dart distribution and waiting for it to hit the streets. So I merged that, updated the pubspec.yaml, README and VERSION files, and tagged a new version 2.0.4 out at GitHub. 

Of course, made sure the unit tests were all good, and then pushed a new version out to the Pub: http://pub.dartlang.org/packages/puremvc 

So, if your programs that use PureMVC for Dart are croaking today you can remove the pubspec.lock file on your project and do another pub update, and you should be able to pull down a working version and go. 

Cheers,
-=Cliff>

PS: Thanks  +Adam Singer for the pull request and being ahead of the curve on this one, I really appreciate it.
dart2js will soon start rejecting code that uses certain deprecated language features. Right now, the compiler is warning about these language features, but it will soon reject code that uses them. Th...
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The PureMVC Framework

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If you're following the PureMVC page, you might want to join the community. We'll see how that works out... :)
PureMVC
Code at the Speed of Thought
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Story
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Code at the Speed of Thought
Introduction
PureMVC is a lightweight framework for creating applications based upon the classic Model, View and Controller concept.
 
Based upon proven design patterns, this free, open source framework which was originally implemented in the ActionScript 3 language for use with Adobe Flex, Flash and AIR, is now being ported to all major development platforms.
 
Two versions of the framework are supported with reference implementations; Standard and MultiCore.  
 
In short, the Standard Version provides a simple methodology for separating your coding interests according to the MVC concept. Beyond that, the MultiCore Version allows multiple PureMVC applications to run within the same virtual machine; modular programming. 
 
Though the two versions are very similar they are maintained separately, because for applications that don't need modular functionality (or on development platforms that lack support for it), the Standard Version is adequate.