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Stuart Bradley Newsom
Worked at Tic Toc Games
Attended Miskatonic University
Lives in Los Angeles
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Stuart Bradley Newsom

commented on a video on YouTube.
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Hey Deanna, i've been looking everywhere for tips on how to make a dynamic mask in the materials. Everywhere I look, its either a tutorial that changes a mask based on a single position or something predefined. This demo pretty much is exactly what I was looking for. I'm looking for a way to have a mask that starts black but whenever there is any sort of collision, like a particle hitting a skin, I want the mask to change to reflect where it was hit on the UV space. Any ideas on how I can go about this?
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Stuart Bradley Newsom

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Wow! Its bigger on the outside!
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Stuart Bradley Newsom

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Hahaha, yeah that Event Tick ordeal was a problem for a sec when I did the same thing last year. Essentially you can build a branch chain after the tick to delegate where you want the power to go and when.

Anyways, I came to this video with a new problem. I remember back in the Unity days, I utilized Delta Time to prevent any movement from calculating based on your FPS speed.

Now i'm new to this Blueprint thing and I want to stay away from C++ so I can better learn this new system. I have a projectile that targets an object when spawned. It will then follow this object until it hits. Looks fine in the editor, but when I get low fps in a standalone player, the speed in which the projectile moves is associated to the amount of FPS you have, which could mean REALLY slow if say I was running through the OculusRift DK2. This causes quite a bit of headache.

How does one handle Delta time in UE4 blueprints and calculate movement without slowdown across various conditions? I can provide a screenshot of my blueprint if needed. Thanks! :D
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Stuart Bradley Newsom

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You missed the tip where gamers shouldn't be hypercritical about the stupidest little issues that in no way or form changes how good a game.
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Stuart Bradley Newsom

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There is a difference between being unlike every other shooter and just going back to the roots of what the franchise has always done.
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Stuart Bradley Newsom

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People think of Battlefield or Call of Duty...but i'm thinking of a great game that came before these shitty games. SWAT. Thats what i'm hoping for in this game. Battlefield proved that there is more to mutliplayer gaming than killing each other. Hopefully they are smart enough to make the gameplay SWAT/Police oriented with enough changes to make it a Cops/Robbers game for the century.
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Have him in circles
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Stuart Bradley Newsom

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I'd play it. I play the singleplayer games for the experience and not the game mechanics that do a good job at making me focus on the world. I'm tired of hearing that linear games are bad. They aren't and i'm okay with that.
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+Traga Ray I never have problems with MP on BF4 nor BF3. They work pretty well.
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Stuart Bradley Newsom

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Thanks for this great tutorial. It really cleared quite a few things up regarding the UE4 AI system. One issue I have currently is that when the enemy detects me and reaches and acceptable distance, it turns directly away from me with the back facing me. Any guesses on what is causing this?
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Stuart Bradley Newsom

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See men like that is ridiculous? No. Its hot. Sexualizing the simplest things. Sex sells. Although I hate stereotyping, it really doesn't matter if its equally the same for both sexes. Both are incredibly hot. 
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Stuart Bradley Newsom

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This should be called a tech demo and not gameplay. :/ Its all demonstration and no actual gameplay.
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Stuart Bradley Newsom

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Witcher 5, its so epic, it defies the fact that 3 is the last game of the series.
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Stuart Bradley Newsom

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If its anything less than the quality of playing it on my PS3, then I'm going to consider this a major failure. I hate practically every streaming gaming service. All have that peculiar "Streaming" look, with artifacts, tearing, very slight delay. I have a feeling its going to be that annoying.
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Have him in circles
76 people
Dustin Schmidt's profile photo
Nick Manes's profile photo
Bryan Anderson's profile photo
helen ottosson's profile photo
AbelAlan Fingurs's profile photo
Joseph Warren's profile photo
Zach Beals's profile photo
Eddie Julius Milanes's profile photo
Ulises de los Cobos's profile photo
Education
  • Miskatonic University
    Dead Languages, 1942 - 2012
  • Mt Sierra College
    Game Arts & Design, 2006 - 2010
  • Duarte High
    2002 - 2006
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Gender
Male
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Single
Work
Employment
  • Tic Toc Games
    Jr Programmer
  • Dominoes
    Driver
  • Mt Sierra College
    Faculty Assistant
  • Hollywood SPorts
    Graphic/Film/Web Design
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Currently
Los Angeles
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