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Leap Motion

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Leap Motion is going mobile! Our upcoming Mobile Platform brings hands “through the looking-glass” to the world of untethered VR for the first time. #HandsInVR #MobileVR
http://bit.ly/lmmobilevr
Working in Silicon Valley, I’ve come to realize that everything that seems futuristic was actually on the drawing board a startling number of years in the past. Technology is like a flash in the darkness – long nights building towards an instant when suddenly everything is different. That’s why I think all of us work …
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Leap Motion

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Want to see what it's like having your hands in VR? Then check out the Weightless playthrough video below. #HandsInVR #LetsPlay
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Leap Motion's profile photoK Tao's profile photo
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K Tao
 
LOL it would be funny to play pokemon with this

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We're really excited about this! Just released today.
Introducing the Interaction Engine: Early Access Beta
http://bit.ly/2bfCrle #LeapMotion #VirtualReality #VR
Imagine a VR experience where you can reach out and grab any object – a block, a teapot, a planet – and simply pick it up.
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If you haven't geared up yet now's the time to purchase! http://store.leapmotion.com
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Brian Weber's profile photoMARIE T. WANG's profile photoAndreas Martin Friedrich's profile photo
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I confess I am disappointed about Leap Motion. I got my device in the first batch. I believed in the idea of controlling things with motion. I assumed App developers or even Leap motion would make sure we can actually use the device. After all this years, there still is no properly working windows motion controlling software. Yes, some people do great things with it. But leap motion seems to forget that not everybody is a developer that is going to adjust the software coding. I wish I can use my computer with motion control one day, without a million bugs.
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Tetsuji Kondo's profile photo
 
これ?
「Oculus Riftが勝手にユーザーの位置情報や体の動きなど大量の情報をFacebookに送信していることが判明」
http://gigazine.net/news/20160404-oculus-rift-send-info-facebook/
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2016 might be the year that VR went mainstream, but 2017 is going to be phenomenal. To make hands a fundamental part of VR, we need to hear from you. So take some time to fill out this quick survey and let your voice be heard.
https://www.surveymonkey.com/r/8W372MX
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What makes a spoon, a spoon? #Weightless creator Martin Schubert on form and function in VR industrial design.
http://blog.leapmotion.com/what-makes-a-spoon-a-spoon-form-and-function-in-vr-industrial-design/
Industrial design and architecture took their first steps into the virtual world with the rise of 3D games. But we're just getting started
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A newly remastered meditative experience about inspecting space debris in a weightless environment. Try it on our gallery: https://developer.leapmotion.com/gallery/weightless
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Leap Motion CTO and co-founder David Holz shared his thoughts on what's happening behind the scenes of the VR industry
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Leap Motion

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Building new interfaces
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Story
Tagline
3D Input meets 3D Output
Introduction

Leap Motion technology brings dynamic 3D hand input into virtual reality, augmented reality, Mac and PC, allowing developers to bring natural hand input into next gen digital environments.


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