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Houdini

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Learn how RealtimeUK used Houdini to add a variety of VFX to the Smite game trailer - http://sidefx.co/RealTimeUK  
Learn more about the making of the SMITE ‘To Hell and Back’ game trailer, a four minute cinematic spectacle in which the game’s characters battle each other using their many and varied powers.
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Houdini

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GDC Reel 2016 - Great work by both AAA and indie game devs - @gdc - http://sidefx.co/1Y6KEq4 #gamedev #indiedev - https://vimeo.com/158526068 
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Houdini

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Join SideFX at GDC 2016 in booth #302. Llots of great talks from both indies and pros.
Join us for the Game Developer's Conference from March 4-6, 2015 in San Francisco.
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Houdini

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Paul Fratesi and Jeff Wagner from @sidefx are holding Houdini 15 events in Australian cities in Feb. Register here http://sidefx.co/1o43tOD
Side Effects Software is coming to Australia this coming February, making stops in Adelaide, Melbourne, and Sydney to mark the newly minted release of Houdini 14 with a trio of community events.
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Houdini

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Congratulations to all the Visual Effects Society award winners from everyone at SideFX - http://sidefx.co/1mdvDF9
'Star Wars' wins four awards and 'The Revenant' (and the bear) win three during the Visual Effects Society Awards on Tuesday night.
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Houdini

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New Houdini 15 masterclass by developer Pavlo Penenko explores the Houdini Engine 2 Thin Client - https://vimeo.com/151792061
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Houdini

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Learn about Houdini and Houdini Engine with 10 new games focused quickstart lessons - http://sidefx.co/1WtfKY4 #gamedev #indiedev
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Houdini

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A great lineup of AAAs and indies at the @sidefx theater at @gdc - http://sidefx.co/1Y6KEq4 #gamedev #indiedev
Join us for the Game Developer's Conference from March 4-6, 2015 in San Francisco.
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Houdini

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New H15 Masterclass - Learn all about rendering with Material Stylesheets from senior developer Mark Tucker - https://vimeo.com/155876134
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Houdini

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Houdini Engine for Unity tutorials by FelineArts - Learn to create procedural game assets - http://sidefx.co/20y1W4o #gamedev #indiedev
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Houdini

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Learn about creating procedural game art in Houdini - Ben Mears talks to artists at IndieCade 2015 - https://vimeo.com/152341634 #gamedev #indiedev
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H15 Masterclass | Developer Cameron White dives into the new Crowd tools including ragdolls - https://vimeo.com/150917240 #Houdini15 
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Stunning digital animation and VFX for blockbuster films and games
Introduction
Houdini has been used to create stunning digital animation and effects for blockbuster films such as Ja[[u Feet 2, Transformers: Dark of the Moon, Captain America, Green Lantern, Sucker Punch, The Thing, Harry Potter and the Deathly Hallows and more. Over the last decade, Houdini films have received the Oscar for Best Visual Effects nine times.

Houdini’s comprehensive feature set includes modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.
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