I got a chance to work with incredible people on a project with some cool accessories! Huge thanks to everyone involved to make it happen! Models: Egle Bzesk, Justina Lamauskaite, Ramunas Bingelis Hair stylist: Milda Dadasovaite; MUA: Vida Kida; Accessories: Sorry78; Assistance: Simona Kozeniauskaite
New filter Colors / Customized CLUT available in the G'MIC plug-in for +GIMP ! This filter allows you to create your own CLUT-based color transformation by specifying local color correspondences, combined with sliders for global color correction. You can output the HaldCLUT image of your transformation for future re-use. Enjoy !
The existing v2.8.16 installer sometimes reported that it couldn't extract temporary data, so regretfully we had to release another update that addressed this issue. If you have been affected by this bug, please download the installer again, otherwise you are good to go :)
Thanks. I've been so busy that I haven't kept up. So by your numbering convention 2.8.16 is newer than 2.8.2? So the "point" release increases beyond a dingle digit, 16 is greater than 2. Awesome! I'll be downloading the most recent this weekend. Better yet, can you point me to the link for the most recent beta? Thanks again for taking the time to respond.
We've just released new versions of babl and GEGL libraries with several interesting new features, a whole bunch of improvements and bugfixes. This is the first step towards releasing another unstable version of GIMP.
The filter Colors / Customize CLUT really starts to look like something :) We've included a 3D view of the generated CLUT, as well as other advanced controls. This makes it a very versatile filter for color correction.
A gift digital painting of Rio De Janeiro for a coworker of my wife's. From the start I basically didn't know what I was doing, but was curious about using Blender 3D to create a composition and GIMP to paint over it. Setting up lighting in Blender 3D made it easier to make sure shading and colours were fairly consistent. I'd love to get back into using Blender 3D more.