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FlightGear Flight Simulator
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2017, cleared for take-off!
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The FlightGear development team is delighted to announce the v2016.4 release of FlightGear, the free, open-source flight simulator!

This new version contains many exciting new features, enhancements and bugfixes. Highlights in this release include C++11 Support, support for airport data files within scenery folders, a highly-detailed Space Shuttle model and much more.

http://www.FlightGear.org
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The FlightGear Dream-Team at FSWeekend 2016.

https://www.flickr.com/photos/durktalsma/30616593750/
The FlightGear demonstration team at FSweekend 2016, in Lelystad. Left to Right, Stuart, James, Isaak, Torsten, Juliette, Durk, and Michael. Gijs wasn't present on Sunday, so unfortunately he is not in the picture.
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Torsten Dreyer's profile photoJ Maverick 16 Official's profile photo
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One day I gotta get over there with you guys... ;)
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Erik's new paraglider.
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+Flightradar24  recently updated their 3D view feature with 3D aircraft models, coming from... FlightGear!
With the discontinuation of the Google Earth plug-in last year we began searching for a replacement for our 3D View. We wanted something that would work on more devices and include more features and we really wanted something that would thrill anyone who opened 3D View. After months of work, ...
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Another month has passed, so it's time for another FlightGear newsletter!

Please note that any FGer (contributor, user or developer) is encouraged to contribute to the newsletters. See http://wiki.flightgear.org/FlightGear_Newsletter for details on how you can help.
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Communities

 
Bugfix release 2016.4.3 fixes:
- the issue with restoring variants in the launcher
- better rendering of aircraft ratings in the launcher
It also includes the latest scenemodel updates for the Zürich area.
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Thorsten published an interesting article on Atmospheric Light Scattering In FlightGear. 
FlightGear's Atmospheric Light Scattering Rendering Framework. Creating a realistic sky and lighting is more complicated than you might think. <b><i>FlightGear</i></b> uses "Atmospheric Light Rendering" to actually create the lighting effects based on conditions, rather than just displaying images. Thorsten Renk explains how this all works.
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Due to some challenges, the launch of FlightGear 2016.3 has been postponed to September. See our newsletter for this and other news from the FlightGear community.
Development news. Release delayed. Due to some issues with our build server, some important pending code changes and the this-time-of-the-year-again time constraints, it will take probably until early September before FlightGear 2016.3.1 (originally scheduled for August 17) can be released.
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Enjoy this article about the FlightGear Space Shuttle on Flightsim.com!
FlightGear Space Shuttle Project. <b>FlightGear</b>, the complete Open Source flight simulator, has really come a long way over the years. In this article, developer Thorsten Renk describes how he and his team created a highly realistic version of the NASA Space Shuttle that runs in FlightGear. It operates realistically in all phase of flight and includes a wide variety of realistic systems.
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Join us for a short overview of what the next FlightGear release within the new automated three-month release cycle will bring!
Join us for a short overview of what the next Flightgear release within the new automated three-month release cycle will bring! FG goes to Spain. The most visible change to first-time users will be the change of the default airport. For the future, we plan to name every release after the default ...
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Michael Shigorin's profile photoBilly Toulas's profile photoDavid Megginson's profile photo
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What a great idea, switching the default airport with every release! Now the only challenge is deciding whether it's OK to say we're starting in Spain, or whether we have to say "Catalonia." :)
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Parallel to the release of a new FlightGear version, development of new features continued. Read the February newsletter for an update!
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Story
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FlightGear is a free, opensource cross-platform flight Simulator.
Introduction
Official Google Plus page of FlightGear Flight Simulator. Please note that our forum is the primary location to get support: forum.flightgear.org

The FlightGear flight simulator is a sophisticated, realistic flight-simulator, created entirely by volunteers, and released as free, open-source GPL software, available for download here. FlightGear has a graphical user interface realistic enough for real-life pilot training, and mathematical flight models accurate enough for serious flight training and scientific research. FlightGear's free and open license also makes it great for educational exploration, or just for fun.

FlightGear can be expanded and improved by anyone interested in contributing. The complete project source code is available via Git, licensed under the GNU General Public License. FlightGear's open architecture encourages the exploration of a wide variety of flight simulator concepts, and has inspired a number of related projects.