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Z's Laboratories
Where boundaries are an illusion
Where boundaries are an illusion
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Monthly Reflection #7 - Step By Step Towards Our Goals #gamedev #solodev #indie #indiedev #bahrain #unrealbahrain

Designing Against Sahara, learning Houdini, reviewing my new weekly schedule, joining Mahmood's Co-Dev Day and helping the community.
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Monthly Reflection #6 - I Love Game Jams! #indiedev #gamedev #solodev #bahrain #gcc #Zanga2018

Participating in Zanga Game Jam 2018, finalizing Against Sahara's design & reworking my weekly schedule.
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How to Hire Your First Programmer for Non-Techie People #hiring #startups #gamedev #development

A guide to hiring your first programmer, for the non-techie!.
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Monthly Reflection #4 - Game Release!

New game release!
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How To Learn Game Development Effectively in 8 Simple Steps. For those of you who keep going in circles. #gamedev #learning #indiedev

Want to learn to make your own games but confused where to start?
Watching tutorial after tutorial without anything to show for it?
Find yourself in an endless cycle of learning and re-learning, without ever reaching the skill level you want?
Then I wrote…
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E3 2018 will start on June 12 at 9PM Bahrain Timing (GMT+3). But before the main events, there will be a few pre-E3 events as well. In the following table I link and put the timing for the major events according to Bahraini local time. Time Saturday 9th…
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Monthly Reflection #3 - Invest in Yourself #gamedev #indie #bahrain

Every last working day of the current month I publish a report reflecting on the previous month. These reflections exist to demonstrate my progress, share my experiences and help transfer what I learn to others. The Past Month In May I worked on a Pinball…
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Every last working day of the current month I publish a report reflecting on the previous month. These reflections exist to demonstrate my progress, share my experiences and help transfer what I learn to others. The Past Month During April I focused on…
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Monthly Reflection #1 - Starting Anew #gamedev #bahrain #indie #smallbusiness #goals

Every last Thursday of the current month I publish a report reflecting on the previous month. These reflections exist to demonstrate my progress, share my experiences and help transfer what I learn to others. The Past Month Woah, where to start.. This has…
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A recreation of the classic Pong game with a new training mode. Technical Specifications Platform: HTML5 Technology Stack: Construct 2 game engine, sfxr sound effects generator
Classic Pong
Classic Pong
zslaboratories.com
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