Woo hoo! Successfully completed my first #ESOBeta
!I had fun.
The game became even more fun once I got off the first starter island and had many more things to explore and do. First island (Bleakrock) was okay, 7/10. Second island (Stonefalls) better, 8/10. I've not yet had that 10/10 moment where everything good in the game all clicks together. That likely won't happen until after an epic PvP battle in Cyrodiil. It might also require a better graphics card.Lessons Learned
Zenimax Online Studios learned just how much of a Saturday night crowd their servers can take before buckling under the load. I would love
to read an in-depth article about what went wrong, how they diagnosed it, how the first couple attempts to fix didn't work out as planned, and the final fix that kicked in in the wee hours of the morning. How will they fix it when it happens again after release? Show me that my Saturday night lagging out and logging in was helpful.
Players learned how to get out of broken/stuck merchants (tap ' twice or type /reloadui). Apparently this bug has been with ESO for a while. Workaround is easy, but it was the #1 most frequently asked question on chat throughout the weekend.
Players also learned to stay away from Bal Foyen merchants. They would dump a stack trace rather than purchase any goods. Man those Bal Foyen merchants are tough
barterers! Offer them the wrong thing and they start yelling at me in some cryptic language, then call me a "UI Error" and a "Son-of-a-MouseOver."This place is huge
slow leveling was good.
It gave me more time with a character before the character became too overpowered for much of the game. Gave me time to practice finesse. Downside was that even after 20+ hours of grinding and goofing around, I'm not yet high enough level for Cyrodiil or PvP. I can wait. It'll be worth it.
The crafting gameplay is deep and wide. So many ingredients/materials, so many combinations, so many skill points. I may have to build and burn several crafting characters before I really get a feel for which lines are worth the skill points. Looking forward to all that exploration. Bummed that it will likely take two or three character builds to discover it all. Or someone will have it all up on http://uesp.net
two weeks after release.MMO Fun for non-MMO players
Surprise to me: MMOs can be fun. As other players walked by in a war zone, I buffed their weapons. When I got into a jam, folks jumped in and helped fight. To the half-dozen folks who healed me as they walked by: thank you!
Random acts of whimsy occurred. I saw a player standing on a wall playing a lute. I jumped onto the wall and added a flute. A third player added a drum. More folks gathered 'round and started dancing and clapping. No planning. No chat. Just spontaneous joy.
I watched a livestream of a group of goofballs all strip off their armor and form a naked zerg rush on a keep. They even convinced members of competing alliances to join. I wish there were screen caps from the opposing side. Looking out over keep walls, to see the hillside ringed by taunting, dancing, folks in their skivvies? I would have been laughing too hard to bother setting up defenses. Heck, I'd probably invite 'em in and pour 'em a round of mead.
I've never been a fan of MMO, always preferred my RPG solo. ESO might be the gateway game that gets me into MMO.Take my money!
Nice job, ZOS. To all the programmers, artists, actors, and SCM administrators at Zenimax: thank you. I'll gladly chip in a $15 fee to help pay your mortgage, so that you can continue to make Tamriel a place worth exploring.
See you next beta test. Definitely
see you on April 4 for the release.