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Yann Lacour
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Palmer Luckey Explains Why Facebook's Oculus Acquisition Is Good For Gamers

"A lot of people that are having thoses reaction, they don't know what we know, they don't know the big picture"

"People who are actually spending their live working on virtual reality are all thrilled about this deal. It's easy to be an armchair critic when the only thing you lose are indie credibility".

"Action speaks louder than words, just watch what we're doing. We're gonna change the world."

- Palmer Luckey - Oculus VR Founder
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Thomas Giles's profile photoMichel Ho Fong Fat's profile photo
 
/at least the guys in the background were in focus.../

Good to hear the other side of this. All the best to them, I say.
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Yann Lacour

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Zbrush makes everything too easy...
1
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My friend's music band "The Agency" just released their lattest clip from their Album "Somnographe". It's beautiful, fun, and the music is great. You should definitly watch it.

MIDNIGHT GARDEN BY THE AGENCY
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#RDS   #1
Some idea can stucks in your head for a very, VERY long time.

Like many others, I have mine, I called it RUN, Chase and now Run Dash Spike, it's something that stayed with me, it's my personal goal, my contribution to the world.
At first, I wanted to make a short movie, something mine, something I would like to watch and be proud of. So I tried, I wrote stuff, I draw characters and storyboards, I even made a 3-4 minutes animatic. It looked fine and all, at least some part of it but I wasn't convinced by the most important parts which led me to rethink the whole thing.

Time went by, more important work came and steered me away from this project. I gave up on the short movie but it didn't stop me from doodling the characters, the world. And the idea just stayed here in the corner of my mind...

Until one day, I stumbled across this incredible tool: Unity. It helped me see that I'm not a movie person, I'm a gamer. But more importantly it made me realise that making games, is not something out of reach, I could do this. This idea of mine from the very start was much more suited to be a game I just couldn't see it.

I'm currently working on the introduction sequence, wich is part playable, part in-game cut scene.  I want to still have a cinematic feels to it, set the mood and do something very few, if any, mobile game does. That's what I bring to the table. What's funny is that I'm using my animatic from 2009 mostly as it is because as I said, some parts worked really well. I'm close to being done with it, I hope to be able to show it soon enough.

So here I am, making something way to big for me, It may be the most commun mistake in game developpement, but what I've managed to do right now, is already something I'm proud of, something I want to take further. 
So as far as I'm concern, It's worth it.
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Yann Lacour's profile photoScott McCall's profile photo
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hey thank you! check out some of the videos, to see where things are.. I only had this vague sort of idea  and it seems a universe is forming,  before the game..  I don't even know where this will end up, but it will be great to reflect later. Ideas are a strange thing indeed, It will be great to see where your idea goes from here, . Your image says it all, an open world waiting to be explored!
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A little something I've done on the side for a contractor.
https://skfb.ly/wQLS
It was one of the first time I'm paid to do something I've really enjoyed.
The design is theirs, I've only made the 3D model.

On an another note I've mainly come back to my main project, the game "Run, Dash, Spike.". So expect some progress news soon :)
3
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Have him in circles
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Yann Lacour

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Gogo #Greninja  !

Pleins de bonnes news pour Super Smash Bros 3DS/WiiU. Le jeu à l'air de prendre une bien meilleure direction que Brawl.

#SSB   #WiiU   #3DS  
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Please make it true... if Unity 5 ends half as awesome as it sounds in this article it's going to be a revolution for indie game developpement.

http://venturebeat.com/2014/03/17/unity-technologies-unveils-next-version-of-its-game-development-engine-to-make-thousands-of-3d-games-more-realistic/


1
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Classic video games trope, I know, I know.
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Thomas Giles's profile photo
 
Looks great, regardless. ;P
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Yann Lacour

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#RDS   #1
Some idea can stucks in your head for a very, VERY long time.

Like many others, I have mine, I called it RUN, Chase and now Run Dash Spike, it's something that stayed with me, it's my personal goal, my contribution to the world.
At first, I wanted to make a short movie, something mine, something I would like to watch and be proud of. So I tried, I wrote stuff, I draw characters and storyboards, I even made a 3-4 minutes animatic. It looked fine and all, at least some part of it but I wasn't convinced by the most important parts which led me to rethink the whole thing.

Time went by, more important work came and steered me away from this project. I gave up on the short movie but it didn't stop me from doodling the characters, the world. And the idea just stayed here in the corner of my mind...

Until one day, I stumbled across this incredible tool: Unity. It helped me see that I'm not a movie person, I'm a gamer. But more importantly it made me realise that making games, is not something out of reach, I could do this. This idea of mine from the very start was much more suited to be a game I just couldn't see it.

I'm currently working on the introduction sequence, wich is part playable, part in-game cut scene.  I want to still have a cinematic feels to it, set the mood and do something very few, if any, mobile game does. That's what I bring to the table. What's funny is that I'm using my animatic from 2009 mostly as it is because as I said, some parts worked really well. I'm close to being done with it, I hope to be able to show it soon enough.

So here I am, making something way to big for me, It may be the most commun mistake in game developpement, but what I've managed to do right now, is already something I'm proud of, something I want to take further. 
So as far as I'm concern, It's worth it.
9
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Yann Lacour's profile photoMichel Ho Fong Fat's profile photo
 
Like someone said once : Stay hungry and stay foolish. Can't wait to look into your next update!
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Yann Lacour

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I've read an interview of Michel Ancel (Rayman and BGE creator) who said that games in general hasn't yet be able "to create moments that will stay with people forever".
I'm a little shocked that someone as smart as him could think something like that. I cannot find any other media where people are as nostalgic about it than video games.

I'm curious about what your personal top 5 games of all time might be and why. Why you won't EVER forget it.

Mine goes like this,

The Legend of Zelda: Majora's Mask
Because it have it all. Story, Art style, Gameplay, size, innovation, etc.. This game is a deep journey into a world with multiple layers of meaning, that make you think. Think about complex puzzle, think about your acts as it reflect on the world, think about clever way to use your skills. This game is a masterpiece that no one even tried to emulate since.

Super Smash Bros Mélée
There is no other game to this day that give me as much pure joy to play as SSBM. I've spend countless hour laughing with friend, it's the most competitive I've ever been. Whenever I see someone playing this game, I just have to find a way to grab the controler, it's beyond my control.

World of Warcraft (vanilla)
The 3 years I spent playing WoW feels like a 3 years trip around the world. I have so many story to tell, met so many friends, learned so many things. It's a chapter of my life now.

Sonic 1 2 3 & Knuckles
It's basically my first video game, and as far as gameplay goes it's still feels milles better than 90% of today's game. Sega nailed the physics.
You were in total control of what was happening on the screen, It felt great. And this world was gorgeous, and thoses musics.... ah.

Journey
If I could pick anyone very first game to play it would be Journey. It has the simplest yet deepest gameplay. Anyone can experience it it's art style is marvelous and extremely well though. The story it tells is universal, it speaks to everyone and it's told in a way nothing else every did before. Journey's box should be thrown in the face of anyone who criticize games.
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Jo Momma's profile photo
 
That guy must not have any imagination... i can name many games ive played and have fond memories of.
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Have him in circles
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