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Wolff Dobson
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Google Developer Relations

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+Morjax Plays has been playing through 10 Minute Barbarian on YouTube.  He sent me this clip from the Raider's Road episode.  It gets kind of Spiderman 3-y in there.

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10 Minute Barbarian makes Polygon! Justin gives a great overview of the game.

Hooray!

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My game, 10 Minute Barbarian is now available on Steam!  Hooray!

GameWatcher.com called it "wonderfully simple to pick up while being mightily difficult to put down".  _Rock Paper Shotgun_ said "“It is madness. It’s wonderful.” 

Come on down and play it today!

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Here's a battle from my game, 10 Minute Barbarian, where the good guys in blue have leveled-up "super" dragons, and they make short work of the enemy phalanx.

10 Minute Barbarian is coming out on Steam on Wednesday, Jan 27th for Windows and Mac!

http://store.steampowered.com/app/389120

#screenshotsaturday

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This is a battle from 10 Minute Barbarian, a game I've been working on for a while.

In this case, the dragon is "improved", so he's doing quite a bit of damage to the enemy archers.

I'm launching this game very soon---within the next two weeks.  Check it out:

Steam: http://store.steampowered.com/app/389120
Main Site: http://studiopuffer.appspot.com
Demo: http://studiopuffer.appspot.com/demo/10mb.html

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The Necromancer from 10 Minute Barbarian.  You won't meet him in the demo, but he'll battle you in the final game (due out one of these days!).

http://studiopuffer.appspot.com/demo/10mb.html
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Hooray!
Introducing Vulkan - a new 3D rendering API

This week at SIGGRAPH 2015, we will present our efforts to bring a new 3D rendering API, Vulkan, to Android, with the goal of helping address some of the sources of CPU overhead and provide developers with more explicit control over rendering. Like OpenGL ES, Vulkan is an open standard maintained by Khronos.

Read more here: http://goo.gl/2lZKSn

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Whoa, Rock Paper Shotgun.  Neat!
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