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Vladimir Koylazov
Works at Chaos Group
Lives in Sofia, Bulgaria
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Vladimir Koylazov

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Some insight into Atomic Fiction's work on "Allied":

""""
This was a perfect scenario for us to explore the file format Open VDB. Deb Santosa worked closely with Houdini artist to develop a shader in Katana using the VrayVolumeGrid. Marc-Antoine Paquin developed a system that would take points from Houdini that represented location, rotation, scale, time offset, and the path to the cached explosion sim. In Katana, a group of 10 individual explosions would instance to the points, and inherit attributes of the point. Having the majority of FX elements come from the same renderer as the rest of our CG pipeline, allowed for things to be more predictable and helped compositors get consistent looking elements.
""""

http://www.artofvfx.com/allied-mike-janov-vfx-supervisor-atomic-fiction/
Mike Janov has been working in the visual effects for over 20 years. He has worked for many studios such as The Orphanage, Spy Post, Industrial Light & Magic and Atomic Fiction. As an Associate VFX Supervisor, he took care of the effects of SAN ANDREAS, GAME OF THRONES: SEASON 5 or DEADPOOL.
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Здравейте, аз съм репортер в българската Nova TV. Може ли да поговорим? Търся ви във връзка с наградата. Честито! Миролюба Бенатова
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Vladimir Koylazov

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The talk that I gave at CG^2 this year explains the algorithm behind the V-Ray denoiser.
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1. Congratulations for the Oscar! 2. 1st. reminded me of an old passion of mine some 20+ years ago about computer graphics and animation when I was fascinated by the magic of Silicon Graphics workstations and made my first contacts to the studios in LA. You did an enormous progress since then on the entire scale of CG&A software products. 3. I wish to establish a contact with you to discus a bit different kind of research project on virtuality and mathematics in the medicine in which I am currently active. Are you interested to discuss some ideas i have that might be beneficial for both of us in mutual exchange? Please let me know when you find some time. With my best wishes for more success!
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Our 3D guys found something curious in this Microsoft Surface video - at 1m 32s the V-Ray toolbar is clearly visible in Maya. If that means that the Surface can run V-Ray, I'm seriously starting to consider it.

https://www.youtube.com/watch?v=BzMLA8YIgG0
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Vladimir Koylazov

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The 100th CG Garage podcast will be streamed live! Details below:
https://livestream.com/gnomon/cg-garage-100th-episode
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i really need to catch up on these! been so busy!
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Our internship program for 2017 is now open.
 
Ако имаш изключителен талант и познания в областта на програмирането, приеми предизвикателствата на компютърната графика и кандидатствай за стажантската програма на Chaos Group! И тази година ще изберем най-добрите таланти в сферата, които ще имат възможност да развият уменията си в екип от опитни разработчици.
#ChaosGroupTeam https://www.chaosgroup.com/internship 
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Ако имаш изключителен талант и познания в областта на програмирането, приеми предизвикателствата на компютърната графика и кандидатствай за стажантската програма на Chaos Group!
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Vladimir Koylazov

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"Bulgarian Village" - "making of" talk at CG^2. Our 3D guys go into the details of creating this FMX'2016 project.

https://www.youtube.com/watch?v=OSxl00AsIaE
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Vladimir Koylazov

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Hehehe cooool :- )
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Vladimir Koylazov

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Rafal Waniek discusses some of the work that they do at Evermotion

https://www.youtube.com/watch?v=pZ-2g10TJSE
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Procedural textures in V-Ray GPU
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Currently
Sofia, Bulgaria
Previously
Russe, Bulgaria
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Software engineer
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  • Chaos Group
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Vlado
Great food and beer, friendly staff. The interior was interesting - every time we were there, it was like a completely different place depending on where we were seated.
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reviewed a year ago
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