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Toy Plane Heroes
5 followers -
A unique multiplayer dogfighting experience made for VR.
A unique multiplayer dogfighting experience made for VR.

5 followers
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Toy Plane Heroes's posts

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Hey guys! The new hobby pilot and YouTuber SweViver did an awesome mixed reality video of Toy Plane Heroes. It's a great idea and the first mixed reality video of our game we know of. Check it out, it's really great:
https://youtu.be/pk3I6eFwYYs

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We've finally released version 1.0.3 and just got out of early access! Toy Plane Heroes has grown so much since our first early access release and it's really exciting to see how much content we were able to develop for this project, even though it started really small in the Oculus DK1 era. It's also super interesting to look at the leader boards and see how you guys became a lot better then us! :D We wanted to thank you guys for all the feedback that we've received and want to share some developer insights:

*The Oculus/Vive war*
After this time we've definitely learned a lot about creating vr games and it was crazy to see that there was a community war starting between Vive and Oculus. We've always tried to deliver the same quality to both headsets and made sure that all players can play against each other no matter where they buy our game and what device they are using. It's sad to see that the vr community got a little bit divided by this but we think it is already getting better! In the end both headsets are great and this competition will result in better hardware from both companies. :)

*Developing a gamepad vr game*
But we've also noticed the downsides of this war. An anti gamepad movement has slowly started and a lot of players only bought games with motion controls support. While we absolutely love motion controls, we are still thinking that gamepad games should also have a future in virtual reality. Sometimes it's cool to sit down, relax and just visually enjoy vr and sometimes it's amazing to be all in VR with pretty much your whole body.
*Intense gameplay and motion sickness*
The second problem we've noticed during our development was how to sell a game which is really intense in VR. We put in warnings in almost every description text of Toy Plane Heroes but we underestimated the amount of people that would buy this game even though they are sensible to motion sickness. We've released on day 1 when vr came out so we should have expected that a lot of people would be trying out vr for the first time. This resulted in some bad reviews and refunds so we knew that we had to focus on this issue, but at the same time we wanted to keep the intense feeling of flying in a toy plane. So we've developed an OPTIONAL comfort mode and tested it with a bunch of people until almost everybody could play the game. :)

*tldr*
So to sum it up, we've released a unique *gamepad* vr game which has a lot of intense movement in a time where roomscale vr was the holy grail. Financially Toy Plane Heroes was not able to cover the development costs but we just kept financing it through side projects because we love the charm of our game and wanted to keep making it better.
The final version doesn't mean the end of Toy Plane Heroes. We still have some reaaaaaaaaally cool plans that we will develop in our free time. So stay tuned!
Our steam version currently has 25% discount because we got out of early access:
http://store.steampowered.com/app/445860/Toy_Plane_Heroes/
Unfortunately we coudln't do the same on Oculus Home but of course we are also available on that platform:
https://www.oculus.com/experiences/rift/967946796611814/

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We just launched Toy Plane Heroes on Oculus Home!
https://www.oculus.com/experiences/rift/967946796611814/



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Ever wondered what's it like to fly a toy plane through a supermarket? Well it's pretty awesome! :D
We've just released our new update with our biggest map so far!
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We are currently working day and night to finish our biggest map so far! We still have a lot to do but we have the feeling that the Supermarket is going to be awesome! :)
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We've just released our next big update of Toy Plane Heroes. Players can now choose from three different level one vehicles which should give the user a wide variety in regards of VR Comfort!
:)
We’ve also added Capture the Flag as a new gamemode which is incredibly fun, even against the bots.
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We will be adding Helicopters to our game soon for people who are more sensitive to motion sickness! :)

It will be a totally new gameplay! We are really excited for our next Steam Update. Stay tuned!
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Here is another Gameplay Video of Toy Plane Heroes by UKRifter. ;)
Check it out: 
https://www.youtube.com/watch?v=CPHK32wtzJc
PS: The game is already released as an Early Access title, UKRifter was kind of confused at the beginning: XP
http://store.steampowered.com/app/445860/

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The Cologne VR Meetup was really great! We've received a lot of feedback from the community! We already have been able to improve the game and just made an update of the Steam Version.
We've noticed that our bots might be pretty difficult for a beginner, and that's why we've decided to add a bot difficulty settings to our game. It's now up to you if you want to just shoot bots or have a challenging dogfight. Thanks for all the feedback guys, you really help us improve the game! : )
In case you want to try it out you can get it on Steam: 
http://store.steampowered.com/app/445860/
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