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Blue Tyson
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http://venusframework.online
http://venusframework.online

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My conversion of the Dark Nebula boardgame maps to a Traveller-type 2-subsector map.

The map was rotated to fit the OTU directions (i.e. Solomani are to the Trailing in the OTU but to the left of the map in the boardgame). Primary systems have water; secondary systems have no free water; and tertiary systems have asteroid belt main-worlds.

Perfect for "proto-Traveller" variant "OTU". This, obviously, does not fit the canonical OTU maps except for in its very general concept.
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I ran an extended Stars Without Number a few years ago, but I never used the faction rules very much. My players caused enough trouble, combined with my own metaplot ideas, that they weren’t really necessary. When I started my current Silent Legions game, though, I was dedicated to giving the cult rules a fair spin.
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OK, here's somethinɡ I do that some of you miɡht find useful. Travel connectivity scores for star systems. A system scores 3 points for each system within spike-1 distance, 2 points for each system within spike-2 distance and 1 point for each system within spike-3 distance. Zero points for each system which is spike-4 distance and further. Add all these points toɡether to ɡet the connectivity score for that system. If done for a whole sector, this should pinpoint those systems that are loɡical locations for reɡional heɡemons, trade hubs, cultural powers, exchanɡe consulates etc.
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32 years ago, Chaosium published HAWKMOON, the first RPG whose lead designer was a woman—Kerie Campbell-Robson.

Chaosium appreciates the many talented and creative female designers, artists, authors, editors, playtesters and more who've been part of our games and fiction since we started in 1975!

#IWD2018 #InternationalWomensDay
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Thoughts and notes on the personal combat rules in Traveller Book 1 as written, with a focus on firearms and firefights...
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Classic Traveller Weapon cards with 1977 Damage are now posted. The matrix combines the DMs for armor and range and applies them to the base Throw of 8+. The number in the matrix is the number the PC must roll equal to or better on 2D6 to get an effective hit.
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So, is there an online, or software-based subsector sheet? I don't need to generate (automatically or otherwise) the subsector, just want something that I can enter on the computer and save. I'm using an image of the TAS Form in OneNote, but that gets a little flaky.
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I really do think we are living in a Golden Age of RPGs. There is a thriving, inventive DIY and small press scene, there are some great new professional games, RPG shops are now bright, friendly places (thanks to the board game boom, I suspect), but also because we are now “outside time” - there are 40+ years of RPGs available, in one form or another. I mean, this picture! They are new, and they are old.

(I’d would add a D&D Rules Cyclopedia and AD&D1e PoDs, if I didn’t own originals and so had cause to buy them. Which I will if/when I next run a campaign using those rules and could do with spare copies.)
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