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Blue Tyson
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http://venusframework.online
http://venusframework.online

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The Adventure plans in 2018 from the Armchair

It’s that time of the year when I’m blasting out the e-mithers to all and sundry to wrangle them into gaming action. This year the GROGPOD is exploring Games Workshop’s booming RPG period (in the mid to late 80s), the planned games over the next couple of…
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There are times when you really want to make your own maps – especially in the style of the old Greyhawk maps we all fell in love with way, way back when! If you are looking for an easy-to-use, easy-to-customize tool set to craft your own RPG and…
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Surprised that no one has posted links to the rosters for the main TOS and TNG casts. These are cool documents with stats for the main casts of the first two shows. The TNG version even has stats for playing as an android.
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"Just when you think Horror on the Orient Express is done, along comes one last carriage, and a bloody one at that..."

On the Orient Express Writers blog today: the strange birth of Reign of Terror, the 20th scenario for Horror on the Orient Express.
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And God said "Go forth and multiply."

The snakes said "Oh Lord almighty, we cannot follow your command, for we are adders."

Thus spake the Lord "Go and fell those trees and build furniture out of them. For adders can multiply with the aid of log tables".

#f

Don't blame me, I got it from Richard Man on FB.
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PHD Games is providing a review and overview of the whole Mindjammer line - our transhuman Fate Core science-fiction RPG, with capsule descriptions of the growing range of books, adventures, and supplements for roleplaying adventure in the Second Age of Space! Well worth a look.

http://www.phdgames.com/mindjammer-science-fiction-rpg-modiphius/
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According to the Dungeon Master's Adventure Log, Studded Leather armor is cuirboilli with small metal plates riveted to it. Which actually makes a certain amount of sense. Even knowing this, however, I very rarely drew it that way. This was an experimental picture that I worked up back in the day, just to play around with other ways of doing studded leather. Of course, the issue is that leather thick enough to actually be useful as armor, like a buff coat, for instance, isn't going to supple enough to conform to a person's body at all, but that's why it's fantasy, I suppose.

The weapon was also an experiment. I suppose that you could use something like that in combat well enough, however. But it's likely not long enough to outrange an arming sword or longsword.
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I am trying to figure out which core rulebook rules are missing from OSRIC. So far this is what I've been unable to find (could just be looking in the wrong place):

1) Weapon v. AC Charts I know this is missing, because Stuart Marshall explicitly said so. Nonetheless I wouldn't mind having them, it's very easy to automate on a PC and I never play without a PC and haven't for over ten years.

2) Rules specifying how much experience points henchmen get. There was just a discussion over on Dragonsfoot, which concluded that the correct reading of these rules in AD&D is that henchmen 'count' as a PC for purposes of dividing XP, but only get half of that XP share (as opposed to only COUNTING as half a PC and getting the full amount of that half). I can not find any rules in OSRIC discussing this, nor does it really deal with henchmen at all. I find this annoying because henchmen are a major part of my games. This means that every Henchmen reduces the party's XP by a full share but only advances at half of the rate of a PC. Much harsher than the reverse.

3) Rules specifying the tripling of ranges outdoors. I have no idea why this isn't in there, but as far as I can tell, it isn't.

4) Bards. Again, pretty sure Stuart Marshall says he left this out on purpose. I don't like Bards but I don't like Monks, either, so I don't know why it isn't in there.

5) Reaction Chart Doesn't exist, and probably never will because, again, Stuart Marshall doesn't like how it works. He says it makes high charisma characters too likely to have a good reaction - but I think he's neglecting all the negative modifiers that would be applied in many circumstances. In any case, it's annoying because it's called for in the rules and isn't there.

Anything else you guys have noticed? I know some of the rules were rewritten and replaced, but what is just not found which was in the DMG, PHB, or MM?
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