Profile

Cover photo
Thorfinn Tait
324 followers|556,810 views
AboutPostsPhotosYouTube+1's

Stream

Thorfinn Tait

Shared publicly  - 
 
Replica of GAZ3 Glantri, 8 miles per hex

The poster map of Glantri in GAZ3 was highly developed in its first instance.  This is no surprise when you consider the book’s author: Bruce Heard.  I think that Bruce was responsible for more of Mystara’s hex maps than most of us may realise, but we can…
The poster map of Glantri in GAZ3 was highly developed in its first instance. This is no surprise when you consider the book's author: Bruce Heard. I think that Bruce was responsible for more of Mystara's hex maps than most of us may realise, but we can be assured that this one was all his…
4
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Updated map of Alfheim, 8 miles per hex

The magic of Alfheim is perhaps the most distinguishing quality of the place.  Sages specialising in geography wonder at the fact of a thick, almost jungle-like forest composed mostly of scrub oak trees and other ordinary valley scrub plants growing to…
The magic of Alfheim is perhaps the most distinguishing quality of the place. Sages specialising in geography wonder at the fact of a thick, almost jungle-like forest composed mostly of scrub oak trees and other ordinary valley scrub plants growing to nearly double size and greater. In this climate, and with the dense leaf cover, the…
3
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Replica of GAZ4's Ierendi, 8 miles per hex

Ierendi’s was the first map to distinguish shallow and deep water.  Its labelling was rather sparse, leaving a number of features unnamed.  The complete lack of lighthouses was also peculiar for an island map. Replica Map (updated 1st February 2016)
Ierendi's was the first map to distinguish shallow and deep water. Its labelling was rather sparse, leaving a number of features unnamed. The complete lack of lighthouses was also peculiar for an island map. Replica Map (updated 1st February 2016) Sources GAZ4 The Kingdom of Ierendi (1987) (PDF at DriveThruRPG) About Replica Maps Unlike Updated maps, Replica maps are exact (or sometimes…
3
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Replica map: GAZ6 Rockhome, 8 miles per hex

The map of the dwarves’ realm carried on with the tradition of not including villages, but far more significant was its omission of an underground map.  Its lack was felt even more with the release of GAZ10, and then GAZ13, both of which detailed…
The map of the dwarves' realm carried on with the tradition of not including villages, but far more significant was its omission of an underground map. Its lack was felt even more with the release of GAZ10, and then GAZ13, both of which detailed Mystara's underworld in glorious detail. The map itself is otherwise very…
6
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Replica of GAZ8's Five Shires, 8 miles per hex

GAZ8’s was arguably the first in the series to be crammed full of detail.  The Shires occupy a small area already, of course, but the map seems full of settlements, labels, and so on, to an extent that had not yet been seen in Known World maps. Replica…
GAZ8's was arguably the first in the series to be crammed full of detail. The Shires occupy a small area already, of course, but the map seems full of settlements, labels, and so on, to an extent that had not yet been seen in Known World maps. Replica Map (updated 1st February 2016) Sources GAZ8 The Five…
5
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Newly updated map of Atruaghin, 8 miles per hex

The plateau itself is a steep-sided environment that has been raised 2,700 feet above the level of the surrounding land.  There are no convenient or safe trails up to the top, which makes the plateau an inaccessible and safe haven for its inhabitants.…
The plateau itself is a steep-sided environment that has been raised 2,700 feet above the level of the surrounding land. There are no convenient or safe trails up to the top, which makes the plateau an inaccessible and safe haven for its inhabitants. The plateau features plains upon which horses and buffalo graze, though there…
4
Add a comment...
Have him in circles
324 people
Shelby Michlin's profile photo
Charles Tait's profile photo
Lucy Lenzi's profile photo
Paul Gorman's profile photo
Shane Murphy's profile photo
Chris Shearar's profile photo
Hauke Stammer's profile photo
Giampaolo Agosta's profile photo
Chuck Thorin's profile photo

Thorfinn Tait

Shared publicly  - 
 
GAZ7 presented not one but three different realms, occupying the northeastern corner of the Known World.  The poster map showed few villages, but lots of towns throughout the map.  The main peculiarity of the map is that the town of Landersfjord is not in…
GAZ7 presented not one but three different realms, occupying the northeastern corner of the Known World. The poster map showed few villages, but lots of towns throughout the map. The main peculiarity of the map is that the town of Landersfjord is not in fact on Landersfjord — the river or the fjord itself. GAZ7's book…
4
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Replica of GAZ5's Alfheim, 8 miles per hex

All of Alfheim’s rivers flow towards the sump & weir, marked on the map as a spiral.  From there, they drain underground.  GAZ5 unfortunately continued GAZ2’s trend of not marking villages on the map.  It introduced two new symbols for good and bad magic…
All of Alfheim's rivers flow towards the sump & weir, marked on the map as a spiral. From there, they drain underground. GAZ5 unfortunately continued GAZ2's trend of not marking villages on the map. It introduced two new symbols for good and bad magic points, and used a palette change for the great home trees…
6
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Newly updated map of Rockhome, 8 miles per hex

Though the human eye first notices the land’s natural beauties, it is the nation’s mineral resources which endear it to the dwarven inhabitants.  The mountains are riddled with caves and extensive cavern networks, the preferred homes of the dwarves, and…
Though the human eye first notices the land's natural beauties, it is the nation's mineral resources which endear it to the dwarven inhabitants. The mountains are riddled with caves and extensive cavern networks, the preferred homes of the dwarves, and are rich in various metal ores. Additionally, the rough and rocky nature of the land…
3
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Replica of GAZ2 Ylaruam, 8 miles per hex

The second Gazetteer series map began a strange trend in not showing any villages.  The lack of a central river prevented the Egypt-Like treatment that later worked so well in HWR2’s Nithia.  But it nevertheless did a decent job of making what the…
The second Gazetteer series map began a strange trend in not showing any villages. The lack of a central river prevented the Egypt-Like treatment that later worked so well in HWR2's Nithia. But it nevertheless did a decent job of making what the original 24 mile per hex map showed as an area of pure…
4
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Updated map of the Five Shires, 8 miles per hex

The Five Shires are green and pleasant with rolling fields, dark woods, and little wasteland.  This is due in part to the position of the Shires between mountains and sea.  Moist air blowing inland cools and must leave its moisture behind as it rises over…
The Five Shires are green and pleasant with rolling fields, dark woods, and little wasteland. This is due in part to the position of the Shires between mountains and sea. Moist air blowing inland cools and must leave its moisture behind as it rises over the peaks, making the Shires often wet and misty. from GAZ8 The…
8
Benjamin Baugh's profile photo
 
I love a well-considered fantasy geography
Add a comment...

Thorfinn Tait

Shared publicly  - 
 
Replica of GAZ14's Atruaghin, 8 miles per hex

The last of the Gazetteer line, GAZ14 was also the last supplement to provide a new look at an area of Mystara’s Outer World at the familiar 8 miles per hex scale.  Unfortunately there was a major error in the size of the plateau.  And since it’s the…
The last of the Gazetteer line, GAZ14 was also the last supplement to provide a new look at an area of Mystara's Outer World at the familiar 8 miles per hex scale. Unfortunately there was a major error in the size of the plateau. And since it's the defining feature of the whole area, this…
4
Add a comment...
People
Have him in circles
324 people
Shelby Michlin's profile photo
Charles Tait's profile photo
Lucy Lenzi's profile photo
Paul Gorman's profile photo
Shane Murphy's profile photo
Chris Shearar's profile photo
Hauke Stammer's profile photo
Giampaolo Agosta's profile photo
Chuck Thorin's profile photo
Basic Information
Gender
Male
Apps with Google+ Sign-in
  • WordPress
Story
Tagline
Cartographer, Teacher, Dad
Introduction
Born and raised in the Orkney Islands in the north of Scotland, UK.  Moved to Akita, Japan in 2000.  Teacher by trade, with cartography and graphic design on the side.  Would love it if that were the other way round.  Happily married to Kika, a dancer and choreographer, with two children, Erik and Isla.

Art and entertainment are my family's passions: my great aunt was an independent film director, my father is a professional photographer and writer, my wife and her mother are dancers/choreographers.
Links
Other profiles
Contributor to
Thorfinn Tait's +1's are the things they like, agree with, or want to recommend.
Barbaro Sets Things In Motion
fantasticbrian.blogspot.com

When last we spoke, Kenseth and Angela were getting to know each other when her master interrupted the proceedings. While I would love to co

Campaign outline.
zanzers-dead-what-next.blogspot.com

Campaigns need settings, and to my mind there seems to be no more natural a setting choice than Mystara, and specifically , the grand duchy

In Which Kenseth And Angela Introduce Themselves
fantasticbrian.blogspot.com

Kenseth paused a moment to survey the damage he and Angela had wrought, but other than two comatose bodies, it appeared no permanent damage

The Alphatian Province of Stoutfellow -- Updated June 28th
bruce-heard.blogspot.com

Mapped with Hexographer Since this is an extra-large map, you can download it from HERE. Because of Stoutfellow's shape, I had to include Li

It's a New Year, And We Will Find Out What Actually Caused The Wrath Of ...
fantasticbrian.blogspot.com

Hello Again! After a particularly grueling December, I must confess to being a bit worn down, mentally exhausted, and a bit lazy. But that w

Welcome to my Fantastic Adventures!!
fantasticbrian.blogspot.com

Hello World!! To the many of you who do not know me (and the few who do), I am Brian DiTullio, a full-time liquor store manager (12) and par

VCon Interview
bruce-heard.blogspot.com

After about a year, I finally had the chance to watch an interview recorded in Vancouver BC, while I attended VCon. It's a fun convention th

Calidar, by Bruce Heard
9prpg.blogspot.com

To be the first of many posts about the work of Bruce Heard (Renowned for his work at TSR)... As some of you know, I take some time before g

Companions of the Rose, Pt. IV
bruce-heard.blogspot.com

In the wake of the insolent rebuke, Akram secretly negotiated with the djinn, infidels and believers alike. He granted to the faithful the r

Companions of the Rose, Pt. III
bruce-heard.blogspot.com

The sect adopted its name because of a mystical desert rose a band of adventurers had unearthed in the Ad-Dhimah wastelands. Rather than the

Companions of the Rose, Pt. II
bruce-heard.blogspot.com

Many a djinni found it easier to manipulate newcomers than fighting them openly, often pretending to be faithful followers of Arun-Te to avo

#Calidar Multi-Project Update
bruce-heard.blogspot.com

As I'm approaching the later design and writing stages for CC1 "Beyond the Skies," it's time to give everyone an update of where things are

Cool Calidar Web Site Video
bruce-heard.blogspot.com

Slight change of plan. . . for the better! The internet address for the World of Calidar's new web site is revealed in this fun video presen

Kustrîm Stonebrand
bruce-heard.blogspot.com

Older brother of Djurohr Hammerlaw and the patron of solemn oaths, he follows a harsh and incorruptible way. Among mortals, a binding prayer

Shame on Wallpart.com Updated 7/25/15
bruce-heard.blogspot.com

These people are thieves. They reprint in poster format images people find on the internet -- for profit and without permission. It is a cle

Godly Philosophies (updated 5/14)
bruce-heard.blogspot.com

I've been revamping the philosophies of #Calidar's gods (their alignments, if I dare use D&D game terminology). For legal reasons, for the s

Balir-the-Whispering
bruce-heard.blogspot.com

Balir is Krîma's ally and companion, at least from a philosophical point of view: whenever there is war, death follows. He isn't the father

Brâlkha Shadowfist
bruce-heard.blogspot.com

Brâlkha stands as the bogeyman of dwarven deities. Few honor her directly and openly. Those who pay tribute to her do so to ward her off, to

Kjorûn Gatekeeper
bruce-heard.blogspot.com

A rare deity of the dwarven pantheon, Kjorûn does not condone war, yet he stands as a brave and capable warrior. Though a demigod of humble

Klangrîm Thunderforge
bruce-heard.blogspot.com

As his name suggests, he is the grim, scarred, and disfigured patron of miners, blacksmiths, and guardians of clan forges. He embodies the i