I've been working on a Tetris game that features the BoldPort Club "Matrix" project ( https://www.boldport.com/products/the-matrix/ ). So far, it has the essential game mechanics, increasing speed with advancing levels, and scoring. Later I may add a high-score system.
The controller is a 5-way switch that I salvaged from a cheap webcam, although it's rather touchy. I want to replace it with a rotary encoder to spin the pieces, and buttons to move and drop them. I'm also considering adding 7-segment displays to show the level and score in real time; right now the score is only shown on the screen when it's game over.
The code is not very polished, but it is available on Github: https://github.com/tseary/BC-Matrix_Tetris_v1
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