I figured I'd review my +Oculus
. As most of you know, I am better at picking out flaws, so I'll start with them
-I already listed all the trouble I had with the X1 controller, and how it's drivers wouldn't install despite being first-party Microsoft hardware on a Microsoft operating system, and the manual for the wireless adapter left out details from the other manual. I had to look up the solution on Reddit. Linus Torvalds is somewhere, laughing his ass off.
-Oculus doesn't suspend the power saving settings, meaning when my monitor turned off after 15 minutes of inactivity (even though I was using the rift and the X1 controller), so did the rift
-After that, the rift would disconnect intermittently. Luckily another Reddit thread fixed that (you have to disable power saving settings on the USB root hubs in Device Manager)
-When using SteamVR, windows wouldn't send audio to the rift. I had to find a setting in +Steam
to do that, when it should have done it by default.
-After transferring the audio to the rift, it was then muted by windows in the system tray. I didn't notice till I went back on my computer
-It charges you in USD, without notification of the currency, thus overcharging me compared to what Steam charges for ADR1FT
-Games you buy won't run at all without the rift connected (which was really annoying when I didn't have one)
-I'm not sure if Steam achievements carry over when I'm playing the Oculus version...
-Right now my rift isn't even turning on. It probably will once I restart. SteamVR also gave me a pure grey screen till I restarted, a while ago
-It kept telling me to upgrade the firmware a few times, even after I did. It should have only needed it once
-Some games that use the remote, won't detect the X1 controller. Really annoying
-SteamVR's tracking is less reliable than Rift's software, and the screen blinks out occasionally as a result
-I had problems getting the remote to turn on at first
-The remote's battery is really hard to get out
-It is very uncomfortable. To the point where my wife recently pointed at my face, started laughing, and said I have goggle-face. It also makes my face itchy, and I'm not always able to reach the spot
-You can tell that it's a pentile display cause of the arrangement (A group of 2 RB subpixels share 1 G subpixel, as opposed to PSVR RGB which 1 pixel has each an R, G and B) I'm not sure how it affects visual quality yet, but I've seen pictures of Samsung phones that show it's a big downgrade
-Despite it's huge resolution, since it's so close to your face it looks closer to 3DS's screen than Vita's, in that everything is so pixelized. This can be overcome with more powerful video cards however, by using superscaling and anti-aliasing
-There are "god-rays", these only show on bright objects on top of dark backgrounds, where it looks like lines of light that start at the object, end at the edge of the screen, and connect to the middle of the screen. This really only matters during load screens though (sort of like how a dark pattern is visible on Vita's OLED, but only on extremely dark scenes, like load screens, where you wouldn't care)
-It arrived exactly one month late
-Games install in the background, more like PS4 than Steam
-Some games do mirror to the monitor like PSVR will, undistorted. But rarely full screen. Usually a portrait window
-The cable is a lot less obtrusive than I originally suspected. The existence of it at all negates "room-scale", and I imagine the Vive one is just as problematic. So that buzz word needs to die, before someone trips and kills their headset.
-It has a universal menu, like PlayStation/XBOX do, by pressing the home button
-Having built-in headphones is really convenient, that I'm going to miss when I get PSVR
-The screendoor-effect (how visible the lines between pixels) is a lot less pronounced than my DK1. It's pretty much not noticeable while you're playing.
-It runs surprisingly well considering my PC is roughly half as powerful as the recommendations
-The box is really nice, better than the DK1's plastic briefcase. The handle is really strong and might actually support it's weight (unlike the flimsy plastic handle of the Steel Battalion box which didn't make it out of the mall's parking lot before snapping)
-It's theater-mode video player did detect some of the videos I have on my PC, it only played one though. The photo software however wants me to put images in a specific folder :/