Profile

Cover photo
Steve Kenson
Works at Ad Infinitum Adventures
Lives in Salem, NH
1,382 followers|95,247 views
AboutPostsPhotosVideos

Stream

Steve Kenson

commented on a post on Blogger.
Shared publicly  - 
 
Marvel SAGA is a blast! I recommend it highly. Should you be looking for a resource... http://stevekenson.com/tag/saga/
I've been playing Champions Online to chill out here and there. It's fun, but mostly I'm either playing with strangers or solo'ing, so the plots I come up with to blend in with the game's built-in scenarios are all just me. F...
8
Christina Lea's profile photo
 
Looks like some great stuff there. I'm already seeing things I could use and I've only skimmed it. Thanks!
Add a comment...

Steve Kenson

Shared publicly  - 
 
HODOR!
 
We've been working super hard on the latest A Song of Ice and Fire Roleplaying book. Download Hodor's Guide to Hodoring today for free! 
5
1
Gaylord Tang's profile photo
Add a comment...

Steve Kenson

Shared publicly  - 
22
4
Andrea Parducci's profile photoCurt Thompson's profile photoBrett Bernstein's profile photoSteve Kenson's profile photo
6 comments
 
Yes, Andrea, a PDF version of Assembled is planned as well.
Add a comment...

Steve Kenson

Shared publicly  - 
 
Move Silently. Hide in Shadows. Back Project: Dark – stealth and suspense fantasy on Kickstarter:
4
Add a comment...

Steve Kenson

Shared publicly  - 
 
 
If you're in Austin, TX here's where you can find +Chris Pramas  +Steve Kenson  and Sparkly Princess of Social Media (and head of the Green Ronin Freebooters) Donna Prior. 
4
Add a comment...

Steve Kenson

Shared publicly  - 
 
Less than 80 minutes left to back a new RPG fantasy setting by   the author of "Voyage of the Princess Ark" - I did!
1
Add a comment...
Have him in circles
1,382 people
Devin Hunter's profile photo

Steve Kenson

Shared publicly  - 
 
Icons line-artist Dan Houser is running a sale and looking to create some art! Check out his work – it's a perfect time for that character portrait or commission!
A discussion forum about roleplaying games and other entertainment, powered by vBulletin.
2
Add a comment...

Steve Kenson

Shared publicly  - 
 
 
A new episode of the Vigilance Press Podcast appears! +Jon Leitheusser  and +Steve Kenson  join me to talk about cool superhero stuff from Green Ronin, like Icons: The Assembled Edition and the Emerald City sourcebook! Check it out at this link! 

http://vigilancepress.podbean.com/2014/03/25/green-ronin-announces-icons-the-assembled-edition-and-we-talk-about-emerald-city-and-the-atlas-of-earth-prime/
Today, Jon Leitheusser and Steve Kenson were kind enough to join me to talk about some great stuff coming from Green Ronin! First off, we talk about the upcoming Green Ronin release of Icons: The Assembled Edition. Then, after waking up Jon Leitheusser, we...
5
Add a comment...
 
So while I'm enjoying #TheTomorrowPeople on the CW more than I expected, there's on particular area of the series that still falls flat for me: The violence.

It seems striking (no pun intended) that an American show, produced for an American audience, just doesn't know how to do or handle conflict without things getting all ... fighty. One of the things I loved about the (yes, incredibly hokey) original British series was "the Prime Barrier" — the Tomorrow People, homo superior, could not kill.

To their credit, the creators of the new series have retained this element...sort of. But where as in the original series "cannot kill" tended to translate into "are near complete pacifists who can't use anything more violent than a stunner that harmlessly puts you to sleep" the CW series seems to translate it as "cannot commit cold-blooded murder." Virtually everything else, from bone crushing martial arts to pushing people off rooftops or cliffs, or even into the water to drown, seems to "pass". It's rules lawyering of the sort I'd expect from the most jaded RPG'er. You can almost hear the series writers shrugging and saying "Well, it's not killing ... exactly."

Unfortunately, it comes off cheap and lazy. Rather than trying to write about how a new species with both superior mental powers and an innate pacifism would find ways to survive in the face of the threat like Ultra, we get a lot of "fight fire with slightly less hot fire".

Don't get me wrong, I think some of the subplots around the Prime Barrier—like revelations about John's past with Ultra, or the idea that some Tomorrow People can get a sick "rush" from "riding" the edge of that forbidden act—have been clever. I just think that the Tomorrow People are about more than their cool powers: the most important way in which they are "evolved" is in moving past the need, or even the ability, to use violence to solve their problems.

[Oh, and as an aside: Don't you think that in a series about an outcast, oppressed, and hunted minority that discovers they are "different" as teens and are forced to live secret lives you could have one openly GLBT character? C'mon CW, it's 2014...]
7
Topher Gerkey's profile photoCurt Thompson's profile photoSteve Kenson's profile photoBrandon Blackmoor's profile photo
9 comments
 
Sadly, I don't see the show getting a renewal... The plots are far better than I expected them to be, and I've really gotten into the show. And I still think, it would make a great RPG Setting for Fate Core.
Add a comment...

Steve Kenson

commented on a post on Blogger.
Shared publicly  - 
 
Thanks for the review, Tommy! I'd like to hear more of what you think about ways to improve the book's organization. (I've my own ideas, but outside perspectives are helpful, since not everyone organizes as I do in my head.) Also, if you'd like a new PDF copy to replace the one you lost, please drop me a line at stevekenson (at Gmail) with your DriveThru/RPGNow account email.
10
Roberto Micheri's profile photoChristopher Helton's profile photoTommy Brownell's profile photo
4 comments
 
+Steve Kenson, turns out I got it at some point (was it included in a bundle, maybe?), so I do have it linked to my DriveThru account, happily.

In short, the biggest thing that bothered me about the organization was in character creation. Honestly, I think a "Character Creation Summary" chart in the back of the book would have gone a long ways. Moving Team Creation until after all the character creation stuff was out of the way would have been great as well. Specialities and Powers are out of the order in which you are assumed to reference them, etc.
Add a comment...
People
Have him in circles
1,382 people
Devin Hunter's profile photo
Work
Occupation
RPG author and designer, metaphysical publisher
Skills
writing, game design, editing, development, layout, graphic design, publishing
Employment
  • Ad Infinitum Adventures
    Owner, 2012 - present
  • Copper Cauldron Publishing
    Partner, 2010 - present
  • Green Ronin Publishing
    Designer, 2003 - present
Basic Information
Gender
Male
Story
Introduction
Labels applied to me include: gamer, geek, gay, pagan, fanboi, author, writer, gamemaster, creative, publisher, founder, son, brother, husband, boyfriend, friend, and partner. I am all of these things in varying degrees, but in no way limited to them.
Bragging rights
Not a big fan of the bragging.
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Salem, NH
Previously
Keene, NH - Merrimack, NH - Milford, NH - Rochester, NY - Henderson, NV - Warwick, RI - Durham, NC - Hooksett, NH
Links
Other profiles
Contributor to