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Stephen Cameron
Attended Texas A&M University
Lives in Santa Clara, CA
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Stephen Cameron

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TX/RX Labs, the hackerspace I used to be a member of back in Houston shows up in this episode of America's Greatest Makers.


https://www.americasgreatestmakers.com/video/americas-greatest-makers-digital-channel-ep-105/

And hey, there's +Mark Sullivan... Hi Mark.

Link to TX/RX Labs: http://txrxlabs.org

The Lone Star State hosts our latest journey into the cutting-edge world of making
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A Space Nerds In Space update video for 2016-01-26 -- Progress on the "warp gates" that allow travelling between "solar systems" hosted on different servers. I've got per-solarsystem texture re-loading (mostly) working now so you can actually tell when you transition between solar systems because the skybox and planets actually look different now. I've got about 30 uncommitted patches in my stack that make this mostly work, but still a lot of work left to do before it's really ready.

https://www.youtube.com/watch?v=Qq7ID2zn75I
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Thoughts on tessellating a sphere -- nothing really new here, just describing the progression I have gone through with Space Nerds In Space.

https://scaryreasoner.wordpress.com/2016/01/23/thoughts-on-tesselating-a-sphere/
January 23, 2016 -- When programming a space game, you're going to need some planets. And that means you need some spheres. And that means you're going to need to tessellate some spheres, meaning, ...
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Found another bug in the code that was producing my normal map images. Now I think maybe it's all working right.

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It looks great!
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I think I may have finally got normal mapping to work. Reluctant to declare victory yet because I've thought I've had it working before and been wrong.

https://www.youtube.com/watch?v=GbBlPy2lpcA
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First Buckethead Pike of 2016... lot of hardcore guitar noodling in there, probably not for everyone. My favorite 20 or 30 seconds are some really nice Van Halen-ish rhythm stuff starting around the 26:43 mark.

https://www.youtube.com/watch?v=cY42apK9vj4
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Stephen Cameron

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Hey everyone... William's H2L video is finally un-muted and I posted the link below.. Check out our awesome trek from another point of view. This hike still remains one of the toughest hikes I've ever done, but we had a great time and I can't wait to attempt this trek again. https://www.youtube.com/watch?v=KUBJFRX8UvU
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This looks like an interesting rabbit-hole. http://overtone.github.io/
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Now that I got normal mapping working for planets in Space Nerds In Space, I needed to create some assets using this capability. So here we go:
https://github.com/smcameron/space-nerds-in-space-assets/tree/master/share/snis/solarsystems/karado

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+Webb Scales Yep, they do. They have for about 2 years now. https://www.youtube.com/watch?v=-dVLMqKm4d8 Athough there was a little tweak needed to combine with the normal map based lighting.
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The craters need some work, but otherwise the normal mapping is looking pretty good. Still haven't added normal maps to the shader that does the ring shadows, but I don't think that should be too hard.
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+Webb Scales Yeah, the atmosphere shader has been in for awhile (since April 2015), though I am not sure it makes sense with a cratered planet, so I have just this morning made a patch to turn atmospheres off for "rocky" planets like this (but haven't committed it yet.) And the atmosphere shader has some issues anyhow... https://github.com/smcameron/space-nerds-in-space/issues/63
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Pinball Wizard with pinball machine sounds for drums.

https://www.youtube.com/watch?v=sDsxaNF8-EE
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I am in quite over my head trying to get cubemapped sphere normal mapping to work... in case any opengl graphics wizards are bored, and looking for an open source game to submit patches to, I have detailed my flounderings here:

https://github.com/smcameron/space-nerds-in-space/issues/79
I have made a stab at doing normal mapping of planets. However, it's got some problems. You can see the current state by checking out the "debug-normal-mapping" branch. git clone git@github.com:...
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In his circles
342 people
Have him in circles
1,699 people
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татьяна кривогуз's profile photo
gloria watson's profile photo
Nick Otter's profile photo
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Computer programmer
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Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Santa Clara, CA
Previously
Houston, TX - marshall, ar - gainesville, fl - bay st. louis, ms
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Introduction
Disclaimer: The opinions I express here on google+ are my own, may change over time, and are not the opinions of my employer (whether my employer's opinions are coincident with what I express here or not.)

I'm a computer programmer by trade.  I work on a couple drivers in the linux kernel, and also have a few projects on sourceforge (and a few on github )

I'm also into art, and do a little painting, and music, I play electric guitar though not as well as I'd like. 

Oh, I've built a cyclekart.  I've also been bitten by the 3d printing bug, and have made a few things.

I have a blog called Scary Reasoner, which is about various things, but notably, it's about atheism and religion, but other than that it is much the same as what I post on google+.  

Currently for fun I've been building on a multiplayer networked 3D starship simulator game I'm calling Space Nerds In Space in C, no network libraries (well, glibc), no 3D graphics libraries (well, gtk), without even *fonts*, all from scratch, just for the hell of it.

Education
  • Texas A&M University
    Computer Science, 1986 - 1991
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Can't recommend this place. Ordered hot and sour soup and thai red curry chicken. The soup looked fine, was slightly hot, slightly sour, but *extremely* salty, with pretty much no other flavors present, or they were entirely masked by the salt. The curry sauce was very thin and watery, and not very spicy at all. There was something a little strange about the chicken I couldn't immediately put my finger on. It was kind of chunks, but kind of flaked apart almost like fish, and kind of too salty. Then it hit me what it was... I think they used *canned chicken*! Or if not, they somehow managed to make the chicken into a close approximation of canned chicken. Surprisingly terrible. Martin Yan should come down there and either straighten them out or close them down, because they aren't helping his reputation *at all*.
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