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Read this sorry tale and join our Thunderclap to have @SyFyUK or @NBCUniversal give us more information as to when The Expanse will be aired in the UK! 
#theexpanse   #sciencefiction  
TLDR: Join our Thunderclap to have @SyFyUK or @NBCUniversal give us more information as to when The Expanse will be aired in the UK. Or Tweet them! Please re-tweet the message below! Or both! https://twitter.com/StarfleetComms/status/69485074958...
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StarfleetComms

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We're setting up interviews with self & traditional published authors of #scifi - if you'd like to be considered please get in touch. #amwriting 
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Great! Please see the notes in the link, we look forward to hearing from you! http://starfleetcomms.com/author-interviews/
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StarfleetComms

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We're setting up interviews with self & traditional published authors of #scifi - if you'd like to be considered please get in touch. #amwriting 
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StarfleetComms

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We're recording the next episode of the podcast on the 21st Jan, in preparation we'd love your opinion on something. Do you think the reduced visibility or inclusion of the REY character in some merchandising and games relating to Star Wars: The Force Awakens was justified?
21 votes  -  votes visible to Public
Yes, I think it was justified.
10%
No, it wasn't justified.
33%
I don't know what this is about.
33%
I have no opinion either way.
24%
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StarfleetComms's profile photoJeff Sauri's profile photoJohn Richardson's profile photo
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Actually I get you now +Jeff Sauri , sorry. Totally agree with you by the way!
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StarfleetComms

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We reached out to you our glorious listeners and asked for feedback on what you thought the new #startrek series should look like. You certainly didn’t disappoint and we discuss all of your ideas, thank you so much to you all.
The Holiday episode of the StarfleetComms Science Fiction Podcast! It's certainly a busy time at StarfleetComms Towers! We welcome Ciarán Maher to the crew and well and truly sheep-dip him in a Star Trek discussion revolving around the new s...
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We're hyped that we're recording episode 3 tomorrow - ICYMI here's episode 2! #sciencefiction #prometheus
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We talk about Prometheus in the next episode of the StarfleetComms Podcast. Tell us what you thought of the film and take part in the discussion!
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StarfleetComms

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Looking at the hype and taking you on a journey to the moment you step outside the cinema, Lissie Comte, Ciarán Maher, Sean Woodward and John Richardson discuss the new Star Wars film. Later in the episode we are introduced to the excellent new Syfy series entitled The Expanse.
We discuss Star Wars: The Force Awakens and The Expanse Lissie Comte joins Ciarán Maher, Sean Woodward and John Richardson to discuss the new Star Wars film and the excellent new Syfy series entitled The Expanse. We reached out to you and via var...
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StarfleetComms

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We're recording the next episode of the podcast on the 21st Jan, in preparation we'd love your opinion on something. On reflection, did you enjoy Star Wars: The Force Awakens? Comments explaining your view are very welcome.
16 votes  -  votes visible to Public
75%
25%
I enjoyed it
75%
I didn't enjoy it
25%
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It's a tough road trying to satisfy die hard fans and also bring in a new generation. You want to leave in some motifs and themes that made the original popular to bring in the new people, but you have to update those motifs and themes for modern sensibilities. You also want to build on the existing fan's knowledge of the franchise so he is seeing something new, but without alienating a new audience that won't get most of the references.
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Merry Christmas and a non-denominational Happy Holidays to our friends and listeners. Have a great day. 
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We discuss what time frame the new #startrek  series should be in, what setting, whether there should be more alien looking aliens and the true nature of Trek and the relationship between the antagonists and our real world issues.
The Holiday episode of the StarfleetComms Science Fiction Podcast! It's certainly a busy time at StarfleetComms Towers! We welcome Ciarán Maher to the crew and well and truly sheep-dip him in a Star Trek discussion revolving around the new s...
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We're getting ready to record Episode Two of the StarfleetComms Podcast... what would YOU like to have in it?

Planned so far we'll be letting you know where to meet some sci-fi stars and celebrities, we'll also be discussing Prometheus, Star Trek (what would you like to see in the new series) and Dr Who... (what do you think of the show and Peter Capaldi so far?) Sun Dragon by Michael Brookes is reviewed. What would you like in it? Reply here!

Episode One is here ICYMI
Welcome to the third iteration of the StarfleetComms Podcast as promised. Unshackled from talking about one game only or indeed being a purely gaming related podcast our scope has widened to include all things science fiction. However we remain so...
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Have them in circles
107 people
David Ketchin's profile photo
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Story
Tagline
starship bridge for hire, science fiction podcast, news and reviews
Introduction

Here’s some history:
I’ve been asked a few times about the site and rightly enough “what is it all about?” is a common question. So let’s step back in time a bit and we’ll see what Starfleet Comms has been, is, and might be.

1999

It’s 1999 and the multiplayer online Games Starfleet Command and Starfleet Command 2: Empires at War are all the rage. Using player created servers to wage campaign battles against warring factions, sometimes hundreds of players were able to play on one server simultaneously, although more often that not the upper limit was around 50 or so due to stability issues.

Community sites at that time providing free and configurable forums were quite rare it seems. In any case, Starfleet Comms was born and offered exactly what the Starfleet Command community wanted:

1: Free, configurable forums for their fleets to discuss Dynaverse campaign tactics and strategy.
2: Confidence that those discussions would remain confidential.
3: A free email service that had approximately 2000 users.

This continued very successfully having hundreds of forums available over the time (around 47 individual ones reset for campaigns) and 3000 plus accounts were created on the site. This was well before Web 2.0 and many aspects of customising the forums was hand coded so I was kept very busy.

In addition, Starfleet Comms also hosted a series of Dynaverse servers. Most notably the Slave Girls series of servers concentrating on the Orion Pirates release of Starfleet Command. These were never as popular as those use the Empires at War code, however technically they were better in that campaigns were more configurable however they were a little buggy when it came to faction map updates.

2001

9/11 hit. Then the gaming community with some key players made up of US servicemen and women seems to dissipate. A player group then started saving other development ideas from other player groups and continued developing campaigns and servers. In 2001, Starfleet Comms closed as I just didn’t have the time to run it because I was moving to another part of the UK and had to seek a new career.

The community is now concentrated at www.dynaverse.net where server campaigns still run and the Slave Girls of Orion series is now up to version VIII although I was only involved with SGOO I & II.

A few years later in 2006, once I’d settled and started a new career, I retrieved the domain from scabby marketeers and set about creating a new community site for Eve Online.

2007 – 2008

Starfleet Comms was reborn.

It offered:
* Free forums that were created on demand automatically (until 2009)
* Free blogs (until 2010)
* Community forums (until 2009)
* Video guides
* Text guides
* Comms links (like Digg) (until 2010)

Starfleet Comms offered those services for a number of years. Ultimately, that failed. Why? While free forums are handy, people are now so technically capable they tend to run their own. Trust is also an issue within Eve Online and despite being trustworthy, a generally heightened sense of security within the community mean players source their own solutions.

Blogs are a similar story and when Starfleet Comms started blog hosting, blogging was quite new. It’s very popular now however Podlogs and EvePress did quite well until they closed. The community forums failed as Scrapheap Challenge, Kug and a couple of other RP forums already exist. There was simply no demand however we still offered them. I started an Internet Radio Station in 2007 too, fully licensed with the PPL and MCPRS in the UK and was limited to broadcasting to 130 or so countries, excluding the US. This was more of an exercise in “can I do this” rather than a major project or direction change.It was great fun and worked well. I conducted interviews at several player meets as well as recording and broadcasting almost all of the 2007 Fanfest presentations. I even had a few listeners. However I ran out of money and closed it in the latter part of 2008.

So, what to do now?

2009

In 2007 you wil recall I set about creating a Digg like functionality to the site where all articles could be voted up or down. Players could “Comms Link” any page, thread, post or article on Eve related sites by clicking a bookmarklet in their browser then vote for articles of interest. Noone used it. However this year I wanted to take it a step further. If noone was using it to link (comms link) articles, why not automate that aspect allowing players just to vote? Recognising that the Eve Online forums can be a bit messy, I though it would be a good idea to scrape all of those forums (as Chribba does for Eve Search) but also add voting buttons to the content. Links to the Eve Online forum within the articles would still be valid allowing browsers to properly reply to posts as well as allowing replies on this site to continue parallel discussions here.

A brilliant idea that worked really well and started to become very popular with site visitors but now no longer working because CCP have blocked my scraper according to tracert and the site hosts. Needless to say, discussions with CCP over why it’s no longer working were not productive and this aspect of Starfleet Comms sadly remains disabled.

You will find that some Comms Links are still published on Starfleet Comms however voting and creation of new ones is now switched off.  All pre-2014 content has been deleted.

2010

Eve Instant Messenger was born in 2010. The idea behind it was simple and laudable. A single IM client that just needed your ingame API details to authenticate and recognising players want to run their own stuff, it could connect to whatever Jabber server a player ran with no additional fiddly configuration. It created chat rooms based on the corporation or alliance name, these rooms were also passworded so you gave that out to members. On paper that sounds great. In practice I didn’t foresee the ways that API authentication could be bypassed, so Eve IM failed. It could still be useful as a chat client using password authentication but with so many other more secure solutions out there why reinvent the wheel? With noone using forums or blogs and comms links not getting any love and comments now being looked after by Disqus, registration to the site became unnecessary and was turned off.

Late 2010

Now Starfleet Comms has a blog with video and text guides as well as its own Podcast.

Old invalid links
http://www.starfleetcomms.com/podcast/feed
Check out the above link for standard feed
itpc://www.starfleetcomms.com/podcast/feed
Check out that link for many feed aggregators and subscribe
http://itunes.apple.com/podcast/starfleet-comms-podcast/id400054282
iTunes link

2011

The podcast goes from strength to strength. Sadly, Eve Core quit Eve Online but luckily I was able to get two new cast members, Noise and Penelope Star. They both provide very different perspectives on Eve Online as they have very different backgrounds making for some great discussions. We launch the ISK Bucket, a comedy/drama audio addition to the podcast which has gained an enthusiastic band of followers!

Late 2011

Near the 1st birthday of the podcast, we launch the Starfleet Comms Radio Show broadcast on www.newedenradio.com.Then, around Christmas 2011 after 19 podcasts, 3 episodes of the Isk Bucket and 3 live radio shows we had a short break for various reasons. The priorities of the cast turned toward family life and that short break turned into an 11 month break. Then we finally decided to fess up and officially quit November 2012.

2014

We play Artemis, Elite: Dangerous and many other space games.So we restarted the podcast. Podcast Feed: http://starfleetcomms.com/feed/podcast/ iTunes link: https://itunes.apple.com/gb/podcast/starfleetcomms/id869117153 Podcast Episode list: http://starfleetcomms.com/category/podcast/

2015

Gavin (Noise) my super co-host had to prioritise his time so unfortunately was no longer available. This meant it was a one man band again which was against the grain of the show format. Throughout though, the StarfleetComms site was still running.

Meanwhile, we have brought you Science Fiction book reviews and refocussed attention on the portable bridge set up given its success at Lavecon 2015 and appearance at Fantasticon 2015. The website has had a little makeover and tighter integration with Facebook is on the cards. Bring it on.

Moral

Is there a moral to this story? I suppose there is. It demonstrates that I certainly won’t give up. Time and time again there are setbacks and challenges that must simply be overcome one way or another and that must continue. Many guests have passed through the doors of StarfleetComms towers and hopefully we’ll have more in future, whatever that may look like!

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